activity
20242026
most citedSketch2PoseNet: Efficient and Generalized Sketch to 3D Human Pose Prediction

1 citations · 1 across the 11 of their papers we have counts for

collaborators

13 papers

cs.CV2026

HumanCLAW: Can Vision-Language Models Act Through a Body?

Li Siyao, Jiawei Gu, Shuai Liu +15

Evaluating whether a vision-language model (VLM) can act through a physical body is challenging. The outcome of an action couples the VLM's decision with motor control. When a task…

cs.CV2026

Ms. Forcing: Efficient Streaming Video Generation with Multi-Scale Patchification and Attention

Zekun Li, Xiaoyan Cong, Hongyu Li +5

Streaming video diffusion models have made substantial progress toward interactive and dynamic world simulation, but the nested autoregressive and denoising loops of conventional n…

cs.CV2026

IAM: Identity-Aware Human Motion and Shape Joint Generation

Wenqi Jia, Zekun Li, Abhay Mittal +6

Recent advances in text-driven human motion generation enable models to synthesize realistic motion sequences from natural language descriptions. However, most existing approaches…

cs.CV2026

UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors

Xiaoyan Cong, Zekun Li, Zhiyang Dou +9

Large-scale foundation models (LFMs) have recently made impressive progress in text-to-motion generation by learning strong generative priors from massive 3D human motion datasets…

cs.CV2026

LLaMo: Scaling Pretrained Language Models for Unified Motion Understanding and Generation with Continuous Autoregressive Tokens

Zekun Li, Sizhe An, Chengcheng Tang +7

Recent progress in large models has led to significant advances in unified multimodal generation and understanding. However, the development of models that unify motion-language ge…

cs.GR2025

SMP: Reusable Score-Matching Motion Priors for Physics-Based Character Control

Yuxuan Mu, Ziyu Zhang, Yi Shi +9

Data-driven motion priors that can guide agents toward producing naturalistic behaviors play a pivotal role in creating life-like virtual characters. Adversarial imitation learning…

cs.CV2025

Pressure2Motion: Hierarchical Human Motion Reconstruction from Ground Pressure with Text Guidance

Zhengxuan Li, Qinhui Yang, Yiyu Zhuang +7

We present Pressure2Motion, a novel motion capture algorithm that reconstructs human motion from a ground pressure sequence and text prompt. At inference time, Pressure2Motion requ…

cs.CV2025★ 1 cited

Sketch2PoseNet: Efficient and Generalized Sketch to 3D Human Pose Prediction

Li Wang, Yiyu Zhuang, Yanwen Wang +4

3D human pose estimation from sketches has broad applications in computer animation and film production. Unlike traditional human pose estimation, this task presents unique challen…

cs.RO2025

Efficient Learning of A Unified Policy For Whole-body Manipulation and Locomotion Skills

Dianyong Hou, Chengrui Zhu, Zhen Zhang +3

Equipping quadruped robots with manipulators provides unique loco-manipulation capabilities, enabling diverse practical applications. This integration creates a more complex system…

cs.GR2025

Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation

Lei Zhong, Chuan Guo, Yiming Xie +2

Storyboarding is widely used for creating 3D animations. Animators use the 2D sketches in storyboards as references to craft the desired 3D animations through a trial-and-error pro…

cs.CV2024

Mixture of Scale Experts for Alignment-free RGBT Video Object Detection and A Unified Benchmark

Qishun Wang, Zhengzheng Tu, Kunpeng Wang +2

Existing RGB-Thermal Video Object Detection (RGBT VOD) methods predominantly rely on the manual alignment of image pairs, that is both labor-intensive and time-consuming. This depe…

cs.CV2024

MaskControl: Spatio-Temporal Control for Masked Motion Synthesis

Ekkasit Pinyoanuntapong, Muhammad Usama Saleem, Korrawe Karunratanakul +7

Recent advances in motion diffusion models have enabled spatially controllable text-to-motion generation. However, these models struggle to achieve high-precision control while mai…

cs.CV2024

MotionMix: Weakly-Supervised Diffusion for Controllable Motion Generation

Nhat M. Hoang, Kehong Gong, Chuan Guo +1

Controllable generation of 3D human motions becomes an important topic as the world embraces digital transformation. Existing works, though making promising progress with the adven…