activity
20242026
most citedIndividual Content and Motion Dynamics Preserved Pruning for Video Diffusion Models

2 citations · 4 across the 10 of their papers we have counts for

collaborators

11 papers

cs.CV2026

GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors

Xinhui Liu, Can Wang, Wei Jiang +2

3D Gaussian Splatting (3DGS) has achieved remarkable success in novel view synthesis; however, reconstructions under sparse views often exhibit noticeable artifacts. While recent v…

cs.RO2026

Device-Conditioned Neural Architecture Search for Efficient Robotic Manipulation

Yiming Wu, Huan Wang, Zhenghao Chen +2

The growing complexity of visuomotor policies poses significant challenges for deployment with heterogeneous robotic hardware constraints. However, most existing model-efficient ap…

cs.GR2026

LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction

Xinhui Liu, Can Wang, Lei Liu +4

Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, p…

cs.CV2025

4DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing

Lei Liu, Can Wang, Zhenghao Chen +1

Recent advances in 4D Gaussian Splatting (4DGS) editing still face challenges with view, temporal, and non-editing region consistency, as well as with handling complex text instruc…

cs.CV2025

Versatile Video Representation via Feed-Forward 2D Gaussian Splatting Tokenization

Zhenghao Chen, Zicong Chen, Lei Liu +2

Recent video representation methods that rely on fixed-grid, patch-wise tokenization often exhibit limited versatility.Spatially, uniformly allocating a fixed number of tokens ofte…

cs.RO2025

On-Device Diffusion Transformer Policy for Efficient Robot Manipulation

Yiming Wu, Huan Wang, Zhenghao Chen +2

Diffusion Policies have significantly advanced robotic manipulation tasks via imitation learning, but their application on resource-constrained mobile platforms remains challenging…

cs.CV2025

3D Gaussian Splatting Data Compression with Mixture of Priors

Lei Liu, Zhenghao Chen, Dong Xu

3D Gaussian Splatting (3DGS) data compression is crucial for enabling efficient storage and transmission in 3D scene modeling. However, its development remains limited due to inade…

cs.CE2025

4DGS-CC: A Contextual Coding Framework for 4D Gaussian Splatting Data Compression

Zicong Chen, Zhenghao Chen, Wei Jiang +3

Storage is a significant challenge in reconstructing dynamic scenes with 4D Gaussian Splatting (4DGS) data. In this work, we introduce 4DGS-CC, a contextual coding framework that c…

cs.CV2024

MoTe: Learning Motion-Text Diffusion Model for Multiple Generation Tasks

Yiming Wu, Wei Ji, Kecheng Zheng +2

Recently, human motion analysis has experienced great improvement due to inspiring generative models such as the denoising diffusion model and large language model. While the exist…

cs.CV2024★ 2 cited

HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compression

Lei Liu, Zhenghao Chen, Wei Jiang +2

In this work, we propose a novel compression framework for 3D Gaussian Splatting (3DGS) data. Building on anchor-based 3DGS methodologies, our approach compresses all attributes wi…

cs.CV2024★ 2 cited

Individual Content and Motion Dynamics Preserved Pruning for Video Diffusion Models

Yiming Wu, Zhenghao Chen, Huan Wang +1

The high computational cost and slow inference time are major obstacles to deploying Video Diffusion Models (VDMs). To overcome this, we introduce a new Video Diffusion Model Compr…