activity
20232026
most citedFLATTEN: optical FLow-guided ATTENtion for consistent text-to-video editing

10 citations · 10 across the 19 of their papers we have counts for

collaborators

20 papers

cs.CV2026

OvDSGG: End-to-End Open-Vocabulary Dynamic Scene Graph Generation

John Helsby, Yi Yang, Bodo Rosenhahn +1

Dynamic scene graphs (DSGs) capture spatio-temporal interactions across videos as subject, predicate, object triplets, and underpin downstream tasks such as video…

cs.CV2026

Seeing Before Answering: Training-Free Visual Layer Profiling for Vision-Language Models

Ruchen Liu, Yi Yang, Yiming Xu +3

LLaVA-style Vision-Language Models (VLMs) pass visual tokens from a fixed late layer of the vision backbone, typically the penultimate one, to the language model. We first show tha…

cs.AI2026

Compiling VGDL into Causal Models

Mohit Jiwatode, Bodo Rosenhahn, Alexander Dockhorn

Reinforcement learning and large language models often struggle to accurately capture the causal mechanics of game environments. Standard reinforcement learning agents tend to rely…

cs.AI2026

Spatial Reasoning in LLM Game Agents: Impact of Causal Context and Multi-Step Planning

Mohit Jiwatode, Ronja Fuchs, Robin Schmöcker +2

LLM-based game agents often perform poorly on more complex tasks. This work examines whether these failures are linked to limited spatial reasoning and evaluates whether causal pro…

cs.CV2026

PUF: Plug-and-Play Uncertainty-Aware Fusion for Online 3D Scene Graph Generation

Yi Yang, Myrna Castillo, Bodo Rosenhahn +1

Online 3D scene graph generation builds a persistent, structured representation of a scene by incrementally fusing 2D observations into a global 3D graph. Existing online methods t…

cs.CV2026

MATCH: Flow Matching for Multi-View Anomaly Detection

Mathis Kruse, Melissa Schween, Bodo Rosenhahn

Detecting anomalies in industrial objects is an important topic for increasing production efficiency. More complex objects often require the analysis of several view points, which…

cs.CV2026

DINO-QPM: Adapting Visual Foundation Models for Globally Interpretable Image Classification

Robert Zimmermann, Thomas Norrenbrock, Bodo Rosenhahn

Although visual foundation models like DINOv2 provide state-of-the-art performance as feature extractors, their complex, high-dimensional representations create substantial hurdles…

cs.CV2026

Video Patch Pruning: Efficient Video Instance Segmentation via Early Token Reduction

Patrick Glandorf, Thomas Norrenbrock, Bodo Rosenhahn

Vision Transformers (ViTs) have demonstrated state-ofthe-art performance in several benchmarks, yet their high computational costs hinders their practical deployment. Patch Pruning…

cs.CV2026

BUSSARD: Normalizing Flows for Bijective Universal Scene-Specific Anomalous Relationship Detection

Melissa Schween, Mathis Kruse, Bodo Rosenhahn

We propose Bijective Universal Scene-Specific Anomalous Relationship Detection (BUSSARD), a normalizing flow-based model for detecting anomalous relations in scene graphs, generate…

cs.AI2026

From Gameplay Traces to Game Mechanics: Causal Induction with Large Language Models

Mohit Jiwatode, Alexander Dockhorn, Bodo Rosenhahn

Deep learning agents can achieve high performance in complex game domains without often understanding the underlying causal game mechanics. To address this, we investigate Causal I…

cs.CV2025

Multi-Object Tracking Retrieval with LLaVA-Video: A Training-Free Solution to MOT25-StAG Challenge

Yi Yang, Yiming Xu, Timo Kaiser +3

In this report, we present our solution to the MOT25-Spatiotemporal Action Grounding (MOT25-StAG) Challenge. The aim of this challenge is to accurately localize and track multiple…

cs.AI2025

Discovering State Equivalences in UCT Search Trees By Action Pruning

Robin Schmöcker, Alexander Dockhorn, Bodo Rosenhahn

One approach to enhance Monte Carlo Tree Search (MCTS) is to improve its sample efficiency by grouping/abstracting states or state-action pairs and sharing statistics within a grou…

cs.AI2025

Grouping Nodes With Known Value Differences: A Lossless UCT-based Abstraction Algorithm

Robin Schmöcker, Alexander Dockhorn, Bodo Rosenhahn

A core challenge of Monte Carlo Tree Search (MCTS) is its sample efficiency, which can be improved by grouping state-action pairs and using their aggregate statistics instead of si…

cs.AI2025

Investigating Intra-Abstraction Policies For Non-exact Abstraction Algorithms

Robin Schmöcker, Alexander Dockhorn, Bodo Rosenhahn

One weakness of Monte Carlo Tree Search (MCTS) is its sample efficiency which can be addressed by building and using state and/or action abstractions in parallel to the tree search…

cs.AI2025

AUPO -- Abstracted Until Proven Otherwise: A Reward Distribution Based Abstraction Algorithm

Robin Schmöcker, Alexander Dockhorn, Bodo Rosenhahn

We introduce a novel, drop-in modification to Monte Carlo Tree Search's (MCTS) decision policy that we call AUPO. Comparisons based on a range of IPPC benchmark problems show that…

cs.CV2025

FDSG: Forecasting Dynamic Scene Graphs

Yi Yang, Yuren Cong, Hao Cheng +2

Dynamic scene graph generation extends scene graph generation from images to videos by modeling entity relationships and their temporal evolution. However, existing methods either…

cs.CV2024

Segment Any Object Model (SAOM): Real-to-Simulation Fine-Tuning Strategy for Multi-Class Multi-Instance Segmentation

Mariia Khan, Yue Qiu, Yuren Cong +3

Multi-class multi-instance segmentation is the task of identifying masks for multiple object classes and multiple instances of the same class within an image. The foundational Segm…

cs.CV2024

Robust Shape Fitting for 3D Scene Abstraction

Florian Kluger, Eric Brachmann, Michael Ying Yang +1

Humans perceive and construct the world as an arrangement of simple parametric models. In particular, we can often describe man-made environments using volumetric primitives such a…

cs.CV2024

PARSAC: Accelerating Robust Multi-Model Fitting with Parallel Sample Consensus

Florian Kluger, Bodo Rosenhahn

We present a real-time method for robust estimation of multiple instances of geometric models from noisy data. Geometric models such as vanishing points, planar homographies or fun…

cs.CV2023★ 10 cited

FLATTEN: optical FLow-guided ATTENtion for consistent text-to-video editing

Yuren Cong, Mengmeng Xu, Christian Simon +7

Text-to-video editing aims to edit the visual appearance of a source video conditional on textual prompts. A major challenge in this task is to ensure that all frames in the edited…