activity
20242026
most citedHunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation

9 citations · 15 across the 26 of their papers we have counts for

collaborators
Showing 2026Show all

12 papers · 1 filter

cs.CV2026

Position Forcing: Self-Conditioning 3D Generation

Ziheng Ouyang, Zeqiang Lai, Jiarui Chen +7

Recent single-stage 3D generative models commonly adopt VecSet representations, encoding 3D shapes as unordered sets of latent tokens. However, compared with two-stage methods that…

cs.CV2026

MC-Sparse: Deconstructing and Closing the Dense-Sparse Attention Gap in Diffusion Transformers

Jiarui Chen, Zeqiang Lai, Jiangshan Wang +5

Sparse attention is a primary approach to reducing the latency of diffusion transformers in long-sequence generation tasks, such as video and high-resolution 3D asset generation. H…

cs.CV2026

FlowHMR: Physically Plausible Motion Capture from Video

Zhanke Wang, Chengfeng Zhao, Qing Shuai +8

We present FlowHMR, a framework for recovering physically plausible global 3D human motion from monocular video. Previous learning-based methods typically regress human motion dire…

cs.CV2026

AESOP: Asymmetric Human-Camera Generation with Translation-Intensity Control

Jingzhong Lin, Zhanke Wang, Heng Li +9

Human motion defines an action, while a camera trajectory determines how it is presented. Camera generation for a given human motion and joint human-camera generation are usually t…

cs.CV2026

Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?

Jiangshan Wang, Zeqiang Lai, Jiayi Guo +6

Native 3D texture generation synthesizes colors directly in 3D space for a given geometry, conditioned on multi-view reference images. It is generally believed that training such m…

cs.MM2026

AnimateCanvas: Learning Implicit Motion Planning from Composable Kinematic Cues

Zeyu Ling, Di Kang, Qing Shuai +7

Professional character animation requires both natural motion and precise, versatile control. For example, creators often define the timing of a specified action, control the motio…

cs.CV2026

Flow3D-OPD: Multi-Teacher On-Policy Distillation for 3D Geometry Generation with Flow-Matching Diffusion Transformer

Zhiwei Ning, Zhen Zhou, Puhua Jiang +7

Recent image-to-3D generation models built on flow-matching diffusion Transformers (DiT) can produce high-fidelity meshes, yet their post-training strategy remains largely unexplor…

cs.CV2026

Hyperbolic Hierarchical Clustering for Visual Representation Learning

Jianan Wei, Guikun Chen, Zhiyuan Weng +3

We investigate the token mixer in vision backbones by revisiting clustering, one of the most classic approaches in machine learning. An effective token mixer is a fundamental compo…

cs.CV2026

Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing

Junliang Ye, Kenkun Liu, Guocun Wang +13

Recent advances in image generation have demonstrated the potential of unified multimodal models that integrate understanding, generation, and editing. However, unified 3D modeling…

cs.CV2026

Beyond Global Latents: Chunk-Based Sparse Grid VAE for Scalable 3D Modeling

Kaiyi Zhang, Zhihao Liang, Haolin Liu +8

Sparse voxel grids preserve the spatial structure needed for detailed 3D reconstruction, but their memory still grows rapidly with resolution as active surface cells increase. We i…

cs.GR2026

PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation

Chunshi Wang, Haohan Weng, Junliang Ye +9

Autoregressive Transformers dominate high-quality mesh generation by producing artist-worthy topologies, yet their inherent sequential decoding induces substantial computational ov…

cs.CV2026

HY3D-Bench: Generation of 3D Assets

Team Hunyuan3D, :, Bowen Zhang +22

While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlene…