most citedVGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequences

1 citations · 1 across the 16 of their papers we have counts for

collaborators

17 papers

cs.CV2026

SRUG: Shadow-Guided Relightable Urban Scene with Generation Model

Yonghao Zhao, Zexin Yin, Jian Yang +2

Creating relightable urban scenes from images or videos is widely useful but highly ill-posed. Urban environments are typically unbounded and extend beyond the visible regions. As…

cs.CV2026

Distill to Think, Foresee to Act: Cognitive-Physical Reinforcement Learning for Autonomous Driving

Yang Wu, Qiang Meng, Zhaojiang Liu +3

Current end-to-end autonomous driving models are fundamentally constrained by the behavioral cloning ceiling of imitation learning. While reinforcement learning offers a path to sm…

cs.CV2026

EponaV2: Driving World Model with Comprehensive Future Reasoning

Jiawei Xu, Zhizhou Zhong, Zhijian Shu +8

Data scaling plays a pivotal role in the pursuit of general intelligence. However, the prevailing perception-planning paradigm in autonomous driving relies heavily on expensive man…

cs.RO2026

Toward Visually Realistic Simulation: A Benchmark for Evaluating Robot Manipulation in Simulation

Yixin Zhu, Zixiong Wang, Jian Yang +4

Reliable simulation evaluation of robot manipulation policies serves as a high-fidelity proxy for real-world performance. Although existing benchmarks cover a wide range of task ca…

cs.CV2026

3D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Image

Ze-Xin Yin, Liu Liu, Xinjie Wang +4

Compositional 3D scene generation from a single view requires the simultaneous recovery of scene layout and 3D assets. Existing approaches mainly fall into two categories: feed-for…

cs.CV2025

WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving

Ziyue Zhu, Zhanqian Wu, Zhenxin Zhu +8

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllab…

cs.CV2025

MonoSE(3)-Diffusion: A Monocular SE(3) Diffusion Framework for Robust Camera-to-Robot Pose Estimation

Kangjian Zhu, Haobo Jiang, Yigong Zhang +3

We propose MonoSE(3)-Diffusion, a monocular SE(3) diffusion framework that formulates markerless, image-based robot pose estimation as a conditional denoising diffusion process. Th…

cs.CV2025

DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset Generation

Ze-Xin Yin, Jiaxiong Qiu, Liu Liu +5

The labor- and experience-intensive creation of 3D assets with physically based rendering (PBR) materials demands an autonomous 3D asset creation pipeline. However, most existing 3…

cs.CV2025

PseudoMapTrainer: Learning Online Mapping without HD Maps

Christian Löwens, Thorben Funke, Jingchao Xie +1

Online mapping models show remarkable results in predicting vectorized maps from multi-view camera images only. However, all existing approaches still rely on ground-truth high-def…

cs.CV2025

AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Driving

Jiawei Xu, Kai Deng, Zexin Fan +3

Modeling and rendering dynamic urban driving scenes is crucial for self-driving simulation. Current high-quality methods typically rely on costly manual object tracklet annotations…

cs.CV2025

IntrinsicWeather: Controllable Weather Editing in Intrinsic Space

Yixin Zhu, Zuo-Liang Zhu, Jian Yang +3

We present IntrinsicWeather, a diffusion-based framework for controllable weather editing in intrinsic space. Our framework includes two components based on diffusion priors: an in…

cs.CV2025

CoProU-VO: Combining Projected Uncertainty for End-to-End Unsupervised Monocular Visual Odometry

Jingchao Xie, Oussema Dhaouadi, Weirong Chen +3

Visual Odometry (VO) is fundamental to autonomous navigation, robotics, and augmented reality, with unsupervised approaches eliminating the need for expensive ground-truth labels.…

cs.CV2025

MaskHOI: Robust 3D Hand-Object Interaction Estimation via Masked Pre-training

Yuechen Xie, Haobo Jiang, Jian Yang +2

In 3D hand-object interaction (HOI) tasks, estimating precise joint poses of hands and objects from monocular RGB input remains highly challenging due to the inherent geometric amb…

cs.CV2025★ 1 cited

VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequences

Kai Deng, Zexin Ti, Jiawei Xu +2

Foundation models for 3D vision have recently demonstrated remarkable capabilities in 3D perception. However, extending these models to large-scale RGB stream 3D reconstruction rem…

cs.CV2025

VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction

Ziyue Zhu, Shenlong Wang, Jin Xie +3

Recent advancements in camera-based occupancy prediction have focused on the simultaneous prediction of 3D semantics and scene flow, a task that presents significant challenges due…

cs.CV2025

SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering

Hanxiao Sun, YuPeng Gao, Jin Xie +2

Reconstructing 3D assets from images, known as inverse rendering (IR), remains a challenging task due to its ill-posed nature. 3D Gaussian Splatting (3DGS) has demonstrated impress…

cs.RO2025

GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats

Kai Deng, Yigong Zhang, Jian Yang +1

Tracking and mapping in large-scale, unbounded outdoor environments using only monocular RGB input presents substantial challenges for existing SLAM systems. Traditional Neural Rad…