activity
20232026
most citedSpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes

11 citations · 12 across the 14 of their papers we have counts for

collaborators
Showing 2026 · cs.CVShow all

5 papers · 2 filters

cs.CV2026

An Open-Source Benchmark and Baseline for Multi-temporal Referring Segmentation

Bingyu Li, Da Zhang, Tao Huo +3

Large Vision-Language Models (LVLMs) have shown strong visual understanding and language-guided grounding abilities, yet their capacity for multi-temporal visual reasoning remains…

cs.CV2026

Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players

Fangfu Liu, Kai He, Tianchang Shen +7

World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many gen…

cs.CV2026

MoRight: Motion Control Done Right

Shaowei Liu, Xuanchi Ren, Tianchang Shen +5

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangl…

cs.CV2026

IntroSVG: Learning from Rendering Feedback for Text-to-SVG Generation via an Introspective Generator-Critic Framework

Feiyu Wang, Jiayuan Yang, Zhiyuan Zhao +4

Scalable Vector Graphics (SVG) are central to digital design due to their inherent scalability and editability. Despite significant advancements in content generation enabled by Vi…

cs.CV2026

Motion Attribution for Video Generation

Xindi Wu, Despoina Paschalidou, Jun Gao +5

Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a m…