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20232026
most citedSpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes

11 citations · 12 across the 14 of their papers we have counts for

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15 papers · 1 filter

cs.CV2026

An Open-Source Benchmark and Baseline for Multi-temporal Referring Segmentation

Bingyu Li, Da Zhang, Tao Huo +3

Large Vision-Language Models (LVLMs) have shown strong visual understanding and language-guided grounding abilities, yet their capacity for multi-temporal visual reasoning remains…

cs.CV2026

Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players

Fangfu Liu, Kai He, Tianchang Shen +7

World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many gen…

cs.CV2026

MoRight: Motion Control Done Right

Shaowei Liu, Xuanchi Ren, Tianchang Shen +5

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangl…

cs.CV2026

IntroSVG: Learning from Rendering Feedback for Text-to-SVG Generation via an Introspective Generator-Critic Framework

Feiyu Wang, Jiayuan Yang, Zhiyuan Zhao +4

Scalable Vector Graphics (SVG) are central to digital design due to their inherent scalability and editability. Despite significant advancements in content generation enabled by Vi…

cs.CV2026

Motion Attribution for Video Generation

Xindi Wu, Despoina Paschalidou, Jun Gao +5

Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a m…

cs.CV2025

ChronoEdit: Towards Temporal Reasoning for Image Editing and World Simulation

Jay Zhangjie Wu, Xuanchi Ren, Tianchang Shen +11

Recent advances in large generative models have greatly enhanced both image editing and in-context image generation, yet a critical gap remains in ensuring physical consistency, wh…

cs.CV2025

ViPE: Video Pose Engine for 3D Geometric Perception

Jiahui Huang, Qunjie Zhou, Hesam Rabeti +12

Accurate 3D geometric perception is an important prerequisite for a wide range of spatial AI systems. While state-of-the-art methods depend on large-scale training data, acquiring…

cs.CV2025

Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Models

Xuanchi Ren, Yifan Lu, Tianshi Cao +13

Collecting and annotating real-world data for safety-critical physical AI systems, such as Autonomous Vehicle (AV), is time-consuming and costly. It is especially challenging to ca…

cs.CV2025

PARTFIELD: Learning 3D Feature Fields for Part Segmentation and Beyond

Minghua Liu, Mikaela Angelina Uy, Donglai Xiang +4

We propose PartField, a feedforward approach for learning part-based 3D features, which captures the general concept of parts and their hierarchy without relying on predefined temp…

cs.CV2025

GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control

Xuanchi Ren, Tianchang Shen, Jiahui Huang +7

We present GEN3C, a generative video model with precise Camera Control and temporal 3D Consistency. Prior video models already generate realistic videos, but they tend to leverage…

cs.CV2025

Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models

Jay Zhangjie Wu, Yuxuan Zhang, Haithem Turki +6

Neural Radiance Fields and 3D Gaussian Splatting have revolutionized 3D reconstruction and novel-view synthesis task. However, achieving photorealistic rendering from extreme novel…

cs.CV2024

InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models

Yifan Lu, Xuanchi Ren, Jiawei Yang +8

We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suf…

cs.CV2024★ 11 cited

SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes

Tianchang Shen, Zhaoshuo Li, Marc Law +5

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or…

cs.CV2024

LATTE3D: Large-scale Amortized Text-To-Enhanced3D Synthesis

Kevin Xie, Jonathan Lorraine, Tianshi Cao +5

Recent text-to-3D generation approaches produce impressive 3D results but require time-consuming optimization that can take up to an hour per prompt. Amortized methods like ATT3D o…

cs.CV2023★ 1 cited

WildFusion: Learning 3D-Aware Latent Diffusion Models in View Space

Katja Schwarz, Seung Wook Kim, Jun Gao +3

Modern learning-based approaches to 3D-aware image synthesis achieve high photorealism and 3D-consistent viewpoint changes for the generated images. Existing approaches represent i…