activity
20232026
most citedSpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes

11 citations · 12 across the 14 of their papers we have counts for

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8 papers · 1 filter

cs.RO2026

OSCAR: Omni-Embodiment Action-Conditioned World Model for Robotics

Zhuoyuan Wu, Jun Gao

We present OSCAR, a precise action-conditioned video world model that generalizes across different robot embodiments and enables robot policy evaluation. Existing video world model…

cs.RO2026

AFUN: Towards an Affordance Foundation Model for Functionality Understanding

Zhaoning Wang, Yi Zhong, Jiawei Fu +2

Affordance understanding bridges visual perception and physical action, serving as an explainable interface for robot manipulation in open and unstructured real-world environments.…

cs.CV2026

An Open-Source Benchmark and Baseline for Multi-temporal Referring Segmentation

Bingyu Li, Da Zhang, Tao Huo +3

Large Vision-Language Models (LVLMs) have shown strong visual understanding and language-guided grounding abilities, yet their capacity for multi-temporal visual reasoning remains…

cs.CV2026

Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players

Fangfu Liu, Kai He, Tianchang Shen +7

World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many gen…

cs.CV2026

MoRight: Motion Control Done Right

Shaowei Liu, Xuanchi Ren, Tianchang Shen +5

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangl…

cs.CV2026

IntroSVG: Learning from Rendering Feedback for Text-to-SVG Generation via an Introspective Generator-Critic Framework

Feiyu Wang, Jiayuan Yang, Zhiyuan Zhao +4

Scalable Vector Graphics (SVG) are central to digital design due to their inherent scalability and editability. Despite significant advancements in content generation enabled by Vi…

eess.AS2026

StuPASE: Towards Low-Hallucination Studio-Quality Generative Speech Enhancement

Xiaobin Rong, Jun Gao, Zheng Wang +3

Achieving high perceptual quality without hallucination remains a challenge in generative speech enhancement (SE). A representative approach, PASE, is robust to hallucination but h…

cs.CV2026

Motion Attribution for Video Generation

Xindi Wu, Despoina Paschalidou, Jun Gao +5

Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a m…