activity
20072024
most citedEnhancing semantic expressivity in the cultural heritage domain: exposing the Zeri Photo Archive as Linked Open Data

37 citations · 40 across the 14 of their papers we have counts for

collaborators

16 papers

cs.CC2024

A Tractability Gap Beyond Nim-Sums: It's Hard to Tell Whether a Bunch of Superstars Are Losers

Kyle Burke, Matthew Ferland, Svenja Huntemann +1

In this paper, we address a natural question at the intersection of combinatorial game theory and computational complexity: "Can a sum of simple tepid games in canonical form be in…

cs.CC2023

Forced Capture Hnefatafl

Kyle Burke, Craig Tennenhouse

We define a new, partizan, loopy combinatorial game, Forced-Capture Hnefatafl, similar to Hnefatafl, except that players are forced to make capturing moves when available. We show…

math.CO2022

Vexing Vexillological Logic

Kyle Burke, Craig Tennenhouse

We define a new impartial combinatorial game, Flag Coloring, based on flood filling. We then generalize to a graph game, and find values for many positions on two colors. We demons…

math.HO2022

Æquitas: Two-Player Counterfeit Coin Games

Kyle Burke, Tanya Khovanova, Joshua Lee +3

We discuss games involving a counterfeit coin. Given one counterfeit coin among a number of otherwise identical coins, two players with full knowledge of the fake coin take turns w…

cs.CC2021

Nimber-Preserving Reductions and Homomorphic Sprague-Grundy Game Encodings

Kyle Burke, Matthew Ferland, Shanghua Teng

The concept of nimbers--a.k.a. Grundy-values or nim-values--is fundamental to combinatorial game theory. Nimbers provide a complete characterization of strategic interactions among…

cs.CC2021

Winning the War by (Strategically) Losing Battles: Settling the Complexity of Grundy-Values in Undirected Geography

Kyle Burke, Matthew Ferland, Shanghua Teng

We settle two long-standing complexity-theoretical questions-open since 1981 and 1993-in combinatorial game theory (CGT). We prove that the Grundy value (a.k.a. nim-value, or nimbe…

cs.CC2021

Transverse Wave: an impartial color-propagation game inspired by Social Influence and Quantum Nim

Kyle Burke, Matthew Ferland, Shanghua Teng

In this paper, we study a colorful, impartial combinatorial game played on a two-dimensional grid, Transverse Wave. We are drawn to this game because of its apparent simplicity, co…

cs.CC2020

Quantum Combinatorial Games: Structures and Computational Complexity

Kyle Burke, Matthew Ferland, Shang-Hua Teng

Recently, a standardized framework was proposed for introducing quantum-inspired moves in mathematical games with perfect information and no chance. The beauty of quantum games-suc…

cs.CC2017

Computational Properties of Slime Trail

Matthew Ferland, Kyle Burke

We investigate the combinatorial game Slime Trail.This game is played on a graph with a starting piece in a node. Each player's objective is to reach one of their own goal nodes. E…

cs.CC2016

Single-Player and Two-Player Buttons & Scissors Games

Kyle Burke, Erik D. Demaine, Harrison Gregg +12

We study the computational complexity of the Buttons \& Scissors game and obtain sharp thresholds with respect to several parameters. Specifically we show that the game is NP-compl…

cs.DL2016★ 37 cited

Enhancing semantic expressivity in the cultural heritage domain: exposing the Zeri Photo Archive as Linked Open Data

Marilena Daquino, Francesca Mambelli, Silvio Peroni +2

Describing cultural heritage objects from the perspective of Linked Open Data (LOD) is not a trivial task. The process often requires not only choosing pertinent ontologies, but al…

cs.CC2016★ 1 cited

PSPACE-Complete Two-Color Placement Games

Kyle Burke, Bob Hearn

We show that three placement games, Col, NoGo, and Fjords, are PSPACE-complete on planar graphs. The hardness of Col and Fjords is shown via a reduction from Bounded 2-Player Const…

cs.CC2014

Quantified Boolean Formula Games and Their Complexities

Kyle Burke

Consider QBF, the Quantified Boolean Formula problem, as a combinatorial game ruleset. The problem is rephrased as determining the winner of the game where two opposing players tak…

math.CO2012

Impartial coloring games

Gabriel Beaulieu, Kyle Burke, Eric Duchêne

Coloring games are combinatorial games where the players alternate painting uncolored vertices of a graph one of colors. Each different ruleset specifies that game's colori…

cs.GT2011★ 2 cited

A PSPACE-complete Graph Nim

Kyle Burke, Olivia George

We build off the game, NimG to create a version named Neighboring Nim. By reducing from Geography, we show that this game is PSPACE-hard. The games created by the reduction share s…

cs.GT2007

Games on the Sperner Triangle

Kyle Burke, Shang-Hua Teng

We create a new two-player game on the Sperner Triangle based on Sperner's lemma. Our game has simple rules and several desirable properties. First, the game is always certain to h…