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20242026
most citedRigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assets

9 citations · 13 across the 12 of their papers we have counts for

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cs.CV2026

SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenes

Zhicheng Qiu, Jiarui Meng, Tong-an Luo +4

We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform mot…

cs.CV2026

RobustSCI: Beyond Reconstruction to Restoration for Snapshot Compressive Imaging under Real-World Degradations

Hao Wang, Zhankuo Xu, Jiong Ni +3

Deep learning algorithms for video Snapshot Compressive Imaging (SCI) have achieved great success, yet they predominantly focus on reconstructing from clean measurements. This over…

cs.CV2025

Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views

Zhankuo Xu, Chaoran Feng, Yingtao Li +5

3D Gaussian Splatting (3DGS) has emerged as a state-of-the-art method for novel view synthesis. However, its performance heavily relies on dense, high-quality input imagery, an ass…

cs.CV2025

Visual Persona: Foundation Model for Full-Body Human Customization

Jisu Nam, Soowon Son, Zhan Xu +6

We introduce Visual Persona, a foundation model for text-to-image full-body human customization that, given a single in-the-wild human image, generates diverse images of the indivi…

cs.CV2025

Video Motion Graphs

Haiyang Liu, Zhan Xu, Fa-Ting Hong +3

We present Video Motion Graphs, a system designed to generate realistic human motion videos. Using a reference video and conditional signals such as music or motion tags, the syste…

cs.CV2025★ 1 cited

Generating, Fast and Slow: Scalable Parallel Video Generation with Video Interface Networks

Bhishma Dedhia, David Bourgin, Krishna Kumar Singh +5

Diffusion Transformers (DiTs) can generate short photorealistic videos, yet directly training and sampling longer videos with full attention across the video remains computationall…

cs.CV2025★ 9 cited

RigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assets

Isabella Liu, Zhan Xu, Wang Yifan +5

We present RigAnything, a novel autoregressive transformer-based model, which makes 3D assets rig-ready by probabilistically generating joints and skeleton topologies and assigning…

cs.CV2024

Free-viewpoint Human Animation with Pose-correlated Reference Selection

Fa-Ting Hong, Zhan Xu, Haiyang Liu +6

Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative ca…

cs.CV2024

Move-in-2D: 2D-Conditioned Human Motion Generation

Hsin-Ping Huang, Yang Zhou, Jui-Hsien Wang +4

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches…

cs.CV2024

Progressive Autoregressive Video Diffusion Models

Desai Xie, Zhan Xu, Yicong Hong +5

Current frontier video diffusion models have demonstrated remarkable results at generating high-quality videos. However, they can only generate short video clips, normally around 1…

cs.CV2024★ 1 cited

NECA: Neural Customizable Human Avatar

Junjin Xiao, Qing Zhang, Zhan Xu +1

Human avatar has become a novel type of 3D asset with various applications. Ideally, a human avatar should be fully customizable to accommodate different settings and environments.…

cs.CV2024

ActAnywhere: Subject-Aware Video Background Generation

Boxiao Pan, Zhan Xu, Chun-Hao Paul Huang +4

Generating video background that tailors to foreground subject motion is an important problem for the movie industry and visual effects community. This task involves synthesizing b…

cs.CV2024★ 2 cited

Template-Free Single-View 3D Human Digitalization with Diffusion-Guided LRM

Zhenzhen Weng, Jingyuan Liu, Hao Tan +4

Reconstructing 3D humans from a single image has been extensively investigated. However, existing approaches often fall short on capturing fine geometry and appearance details, hal…