7 papers
Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views
Zhankuo Xu, Chaoran Feng, Yingtao Li +5
3D Gaussian Splatting (3DGS) has emerged as a state-of-the-art method for novel view synthesis. However, its performance heavily relies on dense, high-quality input imagery, an ass…
Visual Persona: Foundation Model for Full-Body Human Customization
Jisu Nam, Soowon Son, Zhan Xu +6
We introduce Visual Persona, a foundation model for text-to-image full-body human customization that, given a single in-the-wild human image, generates diverse images of the indivi…
Video Motion Graphs
Haiyang Liu, Zhan Xu, Fa-Ting Hong +3
We present Video Motion Graphs, a system designed to generate realistic human motion videos. Using a reference video and conditional signals such as music or motion tags, the syste…
Generating, Fast and Slow: Scalable Parallel Video Generation with Video Interface Networks
Bhishma Dedhia, David Bourgin, Krishna Kumar Singh +5
Diffusion Transformers (DiTs) can generate short photorealistic videos, yet directly training and sampling longer videos with full attention across the video remains computationall…
RigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assets
Isabella Liu, Zhan Xu, Wang Yifan +5
We present RigAnything, a novel autoregressive transformer-based model, which makes 3D assets rig-ready by probabilistically generating joints and skeleton topologies and assigning…
Free-viewpoint Human Animation with Pose-correlated Reference Selection
Fa-Ting Hong, Zhan Xu, Haiyang Liu +6
Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative ca…