14 citations · 28 across the 2 of their papers we have counts for
3 papers
cs.GR2022★ 14 cited
Morig: Motion-aware rigging of character meshes from point clouds
Zhan Xu, Yang Zhou, Li Yi +1
We present MoRig, a method that automatically rigs character meshes driven by single-view point cloud streams capturing the motion of performing characters. Our method is also able…
cs.GR2020★ 14 cited
RigNet: Neural Rigging for Articulated Characters
Zhan Xu, Yang Zhou, Evangelos Kalogerakis +2
We present RigNet, an end-to-end automated method for producing animation rigs from input character models. Given an input 3D model representing an articulated character, RigNet pr…
cs.CV2019
Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets
Zhan Xu, Yang Zhou, Evangelos Kalogerakis +1
We present a learning method for predicting animation skeletons for input 3D models of articulated characters. In contrast to previous approaches that fit pre-defined skeleton temp…