37 citations · 37 across the 4 of their papers we have counts for
3 papers · 1 filter
A Hands-free Spatial Selection and Interaction Technique using Gaze and Blink Input with Blink Prediction for Extended Reality
Tim Rolff, Jenny Gabel, Lauren Zerbin +4
Gaze-based interaction techniques have created significant interest in the field of spatial interaction. Many of these methods require additional input modalities, such as hand ges…
A Toolkit for Virtual Reality Data Collection
Tim Rolff, Niklas Hypki, Markus Lappe +1
Due to the still relatively low number of users, acquiring large-scale and multidimensional virtual reality datasets remains a significant challenge. Consequently, VR datasets comp…
From Virtual Gains to Real Pains: Potential Harms of Immersive Exergames
Sebastian Cmentowski, Sukran Karaosmanoglu, Frank Steinicke
Digitalization and virtualization are parts of our everyday lives in almost all aspects ranging from work, education, and communication to entertainment. A novel step in this direc…