activity
20222026
most citedEvaluating and Improving the Depth Accuracy of Kinect for Windows v2

296 citations · 903 across the 27 of their papers we have counts for

collaborators

28 papers

cs.NI2026

Generative-AI for XR Content Transmission in the Metaverse: Potential Approaches, Challenges, and a Generation-Driven Transmission Framework

Zhe Zhang, Yili Jiang, Xin Wei +3

How to efficiently transmit large volumes of Extended Reality (XR) content through current networks has been a major bottleneck in realizing the Metaverse. The recently emerging Ge…

cs.RO2026

The Potential of Haptic Foundation Models

Jianquan Wang, Haiwei Dong, Abdulmotaleb El Saddik

Despite the success of foundation models in language and vision, their expansion into embodied AI is bottlenecked by a lack of generalized touch sensing. This limitation is especia…

cs.NI2026

3D Wi-Fi Signal Measurement in Realistic Digital Twin Testbed Environments Using Ray Tracing

Mengyuan Wang, Haopeng Wang, Haiwei Dong +1

Accurate and efficient modeling of indoor wireless signal propagation is crucial for the deployment of next-generation Wi-Fi. This paper presents a digital twin-based measurement s…

cs.LG2025★ 5 cited

Adaptive Social Metaverse Streaming based on Federated Multi-Agent Deep Reinforcement Learning

Zijian Long, Haopeng Wang, Haiwei Dong +1

The social metaverse is a growing digital ecosystem that blends virtual and physical worlds. It allows users to interact socially, work, shop, and enjoy entertainment. However, pri…

eess.IV2025★ 1 cited

Empirical Studies of Large Scale Environment Scanning by Consumer Electronics

Mengyuan Wang, Yang Liu, Haopeng Wang +2

This paper presents an empirical evaluation of the Matterport Pro3, a consumer-grade 3D scanning device, for large-scale environment reconstruction. We conduct detailed scanning (1…

cs.MM2025★ 11 cited

Immersive Multimedia Communication: State-of-the-Art on eXtended Reality Streaming

Haopeng Wang, Haiwei Dong, Abdulmotaleb El Saddik

Extended reality (XR) is rapidly advancing, and poised to revolutionize content creation and consumption. In XR, users integrate various sensory inputs to form a cohesive perceptio…

cs.HC2025

MetaDecorator: Generating Immersive Virtual Tours through Multimodality

Shuang Xie, Yang Liu, Jeannie S. A. Lee +1

MetaDecorator, is a framework that empowers users to personalize virtual spaces. By leveraging text-driven prompts and image synthesis techniques, MetaDecorator adorns static panor…

cs.MM2025

Leveraging LLMs to Create a Haptic Devices' Recommendation System

Yang Liu, Haiwei Dong, Abdulmotaleb El Saddik

Haptic technology has seen significant growth, yet a lack of awareness of existing haptic device design knowledge hinders development. This paper addresses these limitations by lev…

cs.MM2024★ 25 cited

MADRL-Based Rate Adaptation for 360° Video Streaming with Multi-Viewpoint Prediction

Haopeng Wang, Zijian Long, Haiwei Dong +1

Over the last few years, 360° video traffic on the network has grown significantly. A key challenge of 360° video playback is ensuring a high quality of experience (QoE) with limit…

cs.MM2024★ 6 cited

Tile-Weighted Rate-Distortion Optimized Packet Scheduling for 360 VR Video Streaming

Haopeng Wang, Haiwei Dong, Abdulmotaleb El Saddik

A key challenge of 360 VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to…

cs.NI2024★ 18 cited

How to Cache Important Contents for Multi-modal Service in Dynamic Networks: A DRL-based Caching Scheme

Zhe Zhang, Marc St-Hilaire, Xin Wei +2

With the continuous evolution of networking technologies, multi-modal services that involve video, audio, and haptic contents are expected to become the dominant multimedia service…

cs.MM2024★ 5 cited

Experimental Studies of Metaverse Streaming

Haopeng Wang, Roberto Martinez-Velazquez, Haiwei Dong +1

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, amo…

cs.RO2024★ 7 cited

Bringing Robots Home: The Rise of AI Robots in Consumer Electronics

Haiwei Dong, Yang Liu, Ted Chu +1

On March 18, 2024, NVIDIA unveiled Project GR00T, a general-purpose multimodal generative AI model designed specifically for training humanoid robots. Preceding this event, Tesla's…

cs.MM2023★ 33 cited

Human-Centric Resource Allocation for the Metaverse With Multiaccess Edge Computing

Zijian Long, Haiwei Dong, Abdulmotaleb El Saddik

Multi-access edge computing (MEC) is a promising solution to the computation-intensive, low-latency rendering tasks of the metaverse. However, how to optimally allocate limited com…

cs.NI2023★ 4 cited

A Deep Reinforcement Learning Framework for Optimizing Congestion Control in Data Centers

Shiva Ketabi, Hongkai Chen, Haiwei Dong +1

Various congestion control protocols have been designed to achieve high performance in different network environments. Modern online learning solutions that delegate the congestion…

cs.MM2023★ 39 cited

The Metaverse from a Multimedia Communications Perspective

Haiwei Dong, Jeannie S. A. Lee

eXtended reality (XR) technologies such as virtual reality and 360° stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and int…

cs.RO2022★ 6 cited

Development of an automatic 3D human head scanning-printing system

Longyu Zhang, Bote Han, Haiwei Dong +1

Three-dimensional (3D) technologies have been developing rapidly recent years, and have influenced industrial, medical, cultural, and many other fields. In this paper, we introduce…

cs.NI2022★ 6 cited

A Framework of Reconfigurable Transducer Nodes for Smart Home Environments

Basim Hafidh, Hussein Al Osman, Haiwei Dong +1

This letter presents a transducer network framework that supports the amalgamation of multiple transducers into single wireless nodes. This approach is aimed at decreasing energy c…

cs.MM2022★ 23 cited

3-D Markerless Tracking of Human Gait by Geometric Trilateration of Multiple Kinects

Lin Yang, Bowen Yang, Haiwei Dong +1

In this paper, we develop an integrated markerless gait tracking system with three Kinect v2 sensors. A geometric principle-based trilateration method is proposed for optimizing th…

cs.CV2022★ 10 cited

A Combined Approach Toward Consistent Reconstructions of Indoor Spaces Based on 6D RGB-D Odometry and KinectFusion

Nadia Figueroa, Haiwei Dong, Abdulmotaleb El Saddik

We propose a 6D RGB-D odometry approach that finds the relative camera pose between consecutive RGB-D frames by keypoint extraction and feature matching both on the RGB and depth i…

cs.RO2022★ 22 cited

Development of a Self-Calibrated Motion Capture System by Nonlinear Trilateration of Multiple Kinects v2

Bowen Yang, Haiwei Dong, Abdulmotaleb El Saddik

In this paper, a Kinect-based distributed and real-time motion capture system is developed. A trigonometric method is applied to calculate the relative position of Kinect v2 sensor…

cs.MM2022★ 296 cited

Evaluating and Improving the Depth Accuracy of Kinect for Windows v2

Lin Yang, Longyu Zhang, Haiwei Dong +2

Microsoft Kinect sensor has been widely used in many applications since the launch of its first version. Recently, Microsoft released a new version of Kinect sensor with improved h…

cs.CV2022★ 183 cited

EVM-CNN: Real-Time Contactless Heart Rate Estimation from Facial Video

Ying Qiu, Yang Liu, Juan Arteaga-Falconi +2

With the increase in health consciousness, noninvasive body monitoring has aroused interest among researchers. As one of the most important pieces of physiological information, res…

cs.MM2022★ 23 cited

Towards a QoE Model to Evaluate Holographic Augmented Reality Devices

Longyu Zhang, Haiwei Dong, Abdulmotaleb El Saddik

Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holograph…