activity
20222026
most citedEvaluating and Improving the Depth Accuracy of Kinect for Windows v2

296 citations · 903 across the 27 of their papers we have counts for

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Showing 2022Show all

12 papers · 1 filter

cs.RO2022★ 6 cited

Development of an automatic 3D human head scanning-printing system

Longyu Zhang, Bote Han, Haiwei Dong +1

Three-dimensional (3D) technologies have been developing rapidly recent years, and have influenced industrial, medical, cultural, and many other fields. In this paper, we introduce…

cs.NI2022★ 6 cited

A Framework of Reconfigurable Transducer Nodes for Smart Home Environments

Basim Hafidh, Hussein Al Osman, Haiwei Dong +1

This letter presents a transducer network framework that supports the amalgamation of multiple transducers into single wireless nodes. This approach is aimed at decreasing energy c…

cs.MM2022★ 23 cited

3-D Markerless Tracking of Human Gait by Geometric Trilateration of Multiple Kinects

Lin Yang, Bowen Yang, Haiwei Dong +1

In this paper, we develop an integrated markerless gait tracking system with three Kinect v2 sensors. A geometric principle-based trilateration method is proposed for optimizing th…

cs.CV2022★ 10 cited

A Combined Approach Toward Consistent Reconstructions of Indoor Spaces Based on 6D RGB-D Odometry and KinectFusion

Nadia Figueroa, Haiwei Dong, Abdulmotaleb El Saddik

We propose a 6D RGB-D odometry approach that finds the relative camera pose between consecutive RGB-D frames by keypoint extraction and feature matching both on the RGB and depth i…

cs.RO2022★ 22 cited

Development of a Self-Calibrated Motion Capture System by Nonlinear Trilateration of Multiple Kinects v2

Bowen Yang, Haiwei Dong, Abdulmotaleb El Saddik

In this paper, a Kinect-based distributed and real-time motion capture system is developed. A trigonometric method is applied to calculate the relative position of Kinect v2 sensor…

cs.MM2022★ 296 cited

Evaluating and Improving the Depth Accuracy of Kinect for Windows v2

Lin Yang, Longyu Zhang, Haiwei Dong +2

Microsoft Kinect sensor has been widely used in many applications since the launch of its first version. Recently, Microsoft released a new version of Kinect sensor with improved h…

cs.CV2022★ 183 cited

EVM-CNN: Real-Time Contactless Heart Rate Estimation from Facial Video

Ying Qiu, Yang Liu, Juan Arteaga-Falconi +2

With the increase in health consciousness, noninvasive body monitoring has aroused interest among researchers. As one of the most important pieces of physiological information, res…

cs.MM2022★ 23 cited

Towards a QoE Model to Evaluate Holographic Augmented Reality Devices

Longyu Zhang, Haiwei Dong, Abdulmotaleb El Saddik

Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holograph…

cs.CV2022★ 35 cited

Learning to Estimate 3D Human Pose from Point Cloud

Yufan Zhou, Haiwei Dong, Abdulmotaleb El Saddik

3D pose estimation is a challenging problem in computer vision. Most of the existing neural-network-based approaches address color or depth images through convolution networks (CNN…

eess.SP2022★ 40 cited

Sitting Posture Recognition Using a Spiking Neural Network

Jianquan Wang, Basim Hafidh, Haiwei Dong +1

To increase the quality of citizens' lives, we designed a personalized smart chair system to recognize sitting behaviors. The system can receive surface pressure data from the desi…

cs.MM2022★ 92 cited

Technical Evaluation of HoloLens for Multimedia: A First Look

Yang Liu, Haiwei Dong, Longyu Zhang +1

A recently released cutting-edge AR device, Microsoft HoloLens, has attracted considerable attention with its advanced capabilities. In this article, we report the design and execu…

cs.MM2022★ 13 cited

Interacting with New York City Data by HoloLens through Remote Rendering

Zijian Long, Haiwei Dong, Abdulmotaleb El Saddik

In the digital era, Extended Reality (XR) is considered the next frontier. However, XR systems are computationally intensive, and they must be implemented within strict latency con…