activity
20232026
most citedGenerating Realistic Arm Movements in Reinforcement Learning: A Quantitative Comparison of Reward Terms and Task Requirements

5 citations · 13 across the 27 of their papers we have counts for

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Showing 2024Show all

11 papers · 1 filter

cs.CV2024

HAIFAI: Human-AI Interaction for Mental Face Reconstruction

Florian Strohm, Mihai Bâce, Andreas Bulling

We present HAIFAI - a novel two-stage system where humans and AI interact to tackle the challenging task of reconstructing a visual representation of a face that exists only in a p…

cs.HC2024

SummAct: Uncovering User Intentions Through Interactive Behaviour Summarisation

Guanhua Zhang, Mohamed Ahmed, Zhiming Hu +1

Recent work has highlighted the potential of modelling interactive behaviour analogously to natural language. We propose interactive behaviour summarisation as a novel computationa…

cs.CV2024

HaHeAE: Learning Generalisable Joint Representations of Human Hand and Head Movements in Extended Reality

Zhiming Hu, Guanhua Zhang, Zheming Yin +3

Human hand and head movements are the most pervasive input modalities in extended reality (XR) and are significant for a wide range of applications. However, prior works on hand an…

cs.HC2024★ 1 cited

DiffEyeSyn: Diffusion-based User-specific Eye Movement Synthesis

Chuhan Jiao, Guanhua Zhang, Yeonjoo Cho +2

High-frequency gaze data contains more user-specific information than low-frequency data, promising for various applications. However, existing gaze modelling methods focus on low-…

cs.CV2024

HOIMotion: Forecasting Human Motion During Human-Object Interactions Using Egocentric 3D Object Bounding Boxes

Zhiming Hu, Zheming Yin, Daniel Haeufle +2

We present HOIMotion - a novel approach for human motion forecasting during human-object interactions that integrates information about past body poses and egocentric 3D object bou…

cs.CV2024★ 1 cited

DiffGaze: A Diffusion Model for Continuous Gaze Sequence Generation on 360° Images

Chuhan Jiao, Yao Wang, Guanhua Zhang +3

We present DiffGaze, a novel method for generating realistic and diverse continuous human gaze sequences on 360° images based on a conditional score-based denoising diffusion model…

cs.CV2024★ 1 cited

Learning User Embeddings from Human Gaze for Personalised Saliency Prediction

Florian Strohm, Mihai Bâce, Andreas Bulling

Reusable embeddings of user behaviour have shown significant performance improvements for the personalised saliency prediction task. However, prior works require explicit user char…

cs.CV2024★ 1 cited

UP-FacE: User-predictable Fine-grained Face Shape Editing

Florian Strohm, Mihai Bâce, Andreas Bulling

We present User-predictable Face Editing (UP-FacE) -- a novel method for predictable face shape editing. In stark contrast to existing methods for face editing using trial and erro…

cs.CV2024

GazeMotion: Gaze-guided Human Motion Forecasting

Zhiming Hu, Syn Schmitt, Daniel Haeufle +1

We present GazeMotion, a novel method for human motion forecasting that combines information on past human poses with human eye gaze. Inspired by evidence from behavioural sciences…

cs.CV2024★ 1 cited

PrivatEyes: Appearance-based Gaze Estimation Using Federated Secure Multi-Party Computation

Mayar Elfares, Pascal Reisert, Zhiming Hu +3

Latest gaze estimation methods require large-scale training data but their collection and exchange pose significant privacy risks. We propose PrivatEyes - the first privacy-enhanci…

cs.RO2024★ 5 cited

Generating Realistic Arm Movements in Reinforcement Learning: A Quantitative Comparison of Reward Terms and Task Requirements

Jhon P. F. Charaja, Isabell Wochner, Pierre Schumacher +7

The mimicking of human-like arm movement characteristics involves the consideration of three factors during control policy synthesis: (a) chosen task requirements, (b) inclusion of…