activity
20232026
most citedPhoto-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras

6 citations · 7 across the 11 of their papers we have counts for

collaborators

11 papers

cs.CV2026

NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction

Xiaopeng Guo, Wai Chung Tse, Yipeng Zhu +3

Reconstructing photorealistic scenes in unconstrained underwater environments remains challenging due to severe media-induced light scattering and unpredictable dynamic objects. Re…

cs.CV2026

WAT3R: Feedforward Underwater 3D Reconstruction

Jiayi Xu, Jiahao Lu, Ziqiang Zheng +4

Reliable feedforward underwater 3D reconstruction remains challenging due to severe light attenuation and backscattering, which degrade visual quality and disrupt feature consisten…

cs.RO2026

APVI-SLAM: Real-Time Acoustic-Pressure-Visual-Inertial Localization and Photorealistic Mapping System in Complex Underwater Environment

Hanwen Zhang, Yipeng Zhu, Xiaopeng Guo +2

Extreme subsea environments often cause severe feature de-gradation and estimator divergence in underwater visual-inertial SLAM. Although sensors like Doppler Velocity Logs (DVL) a…

cs.CV2026

UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras

Yipeng Zhu, Huajian Huang, Tristan Braud +1

Existing 3D Gaussian Splatting (3DGS) frameworks rely on camera-specific rasterization, suffering from inconsistent solid-angle sampling and degraded performance across heterogeneo…

cs.CV2026

360DVO: Deep Visual Odometry for Monocular 360-Degree Camera

Xiaopeng Guo, Yinzhe Xu, Huajian Huang +1

Monocular omnidirectional visual odometry (OVO) systems leverage 360-degree cameras to overcome field-of-view limitations of perspective VO systems. However, existing methods, reli…

cs.CV2025

SC-OmniGS: Self-Calibrating Omnidirectional Gaussian Splatting

Huajian Huang, Yingshu Chen, Longwei Li +4

360-degree cameras streamline data collection for radiance field 3D reconstruction by capturing comprehensive scene data. However, traditional radiance field methods do not address…

cs.CV2024

360VOTS: Visual Object Tracking and Segmentation in Omnidirectional Videos

Yinzhe Xu, Huajian Huang, Yingshu Chen +1

Visual object tracking and segmentation in omnidirectional videos are challenging due to the wide field-of-view and large spherical distortion brought by 360° images. To alleviate…

cs.CV2024

StyleCity: Large-Scale 3D Urban Scenes Stylization

Yingshu Chen, Huajian Huang, Tuan-Anh Vu +2

Creating large-scale virtual urban scenes with variant styles is inherently challenging. To facilitate prototypes of virtual production and bypass the need for complex materials an…

cs.CV2024★ 1 cited

OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting

Longwei Li, Huajian Huang, Sai-Kit Yeung +1

Photorealistic reconstruction relying on 3D Gaussian Splatting has shown promising potential in various domains. However, the current 3D Gaussian Splatting system only supports rad…

cs.CV2023

360Loc: A Dataset and Benchmark for Omnidirectional Visual Localization with Cross-device Queries

Huajian Huang, Changkun Liu, Yipeng Zhu +3

Portable 360 cameras are becoming a cheap and efficient tool to establish large visual databases. By capturing omnidirectional views of a scene, these cameras could expedit…

cs.CV2023★ 6 cited

Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras

Huajian Huang, Longwei Li, Hui Cheng +1

The integration of neural rendering and the SLAM system recently showed promising results in joint localization and photorealistic view reconstruction. However, existing methods, f…