activity
20232026
most citedPhoto-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras

6 citations · 7 across the 11 of their papers we have counts for

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10 papers · 1 filter

cs.CV2026

NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction

Xiaopeng Guo, Wai Chung Tse, Yipeng Zhu +3

Reconstructing photorealistic scenes in unconstrained underwater environments remains challenging due to severe media-induced light scattering and unpredictable dynamic objects. Re…

cs.CV2026

WAT3R: Feedforward Underwater 3D Reconstruction

Jiayi Xu, Jiahao Lu, Ziqiang Zheng +4

Reliable feedforward underwater 3D reconstruction remains challenging due to severe light attenuation and backscattering, which degrade visual quality and disrupt feature consisten…

cs.CV2026

UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras

Yipeng Zhu, Huajian Huang, Tristan Braud +1

Existing 3D Gaussian Splatting (3DGS) frameworks rely on camera-specific rasterization, suffering from inconsistent solid-angle sampling and degraded performance across heterogeneo…

cs.CV2026

360DVO: Deep Visual Odometry for Monocular 360-Degree Camera

Xiaopeng Guo, Yinzhe Xu, Huajian Huang +1

Monocular omnidirectional visual odometry (OVO) systems leverage 360-degree cameras to overcome field-of-view limitations of perspective VO systems. However, existing methods, reli…

cs.CV2025

SC-OmniGS: Self-Calibrating Omnidirectional Gaussian Splatting

Huajian Huang, Yingshu Chen, Longwei Li +4

360-degree cameras streamline data collection for radiance field 3D reconstruction by capturing comprehensive scene data. However, traditional radiance field methods do not address…

cs.CV2024

360VOTS: Visual Object Tracking and Segmentation in Omnidirectional Videos

Yinzhe Xu, Huajian Huang, Yingshu Chen +1

Visual object tracking and segmentation in omnidirectional videos are challenging due to the wide field-of-view and large spherical distortion brought by 360° images. To alleviate…