activity
20232026
most citedPhoto-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras

6 citations · 7 across the 11 of their papers we have counts for

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Showing 2026Show all

5 papers · 1 filter

cs.CV2026

NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction

Xiaopeng Guo, Wai Chung Tse, Yipeng Zhu +3

Reconstructing photorealistic scenes in unconstrained underwater environments remains challenging due to severe media-induced light scattering and unpredictable dynamic objects. Re…

cs.CV2026

WAT3R: Feedforward Underwater 3D Reconstruction

Jiayi Xu, Jiahao Lu, Ziqiang Zheng +4

Reliable feedforward underwater 3D reconstruction remains challenging due to severe light attenuation and backscattering, which degrade visual quality and disrupt feature consisten…

cs.RO2026

APVI-SLAM: Real-Time Acoustic-Pressure-Visual-Inertial Localization and Photorealistic Mapping System in Complex Underwater Environment

Hanwen Zhang, Yipeng Zhu, Xiaopeng Guo +2

Extreme subsea environments often cause severe feature de-gradation and estimator divergence in underwater visual-inertial SLAM. Although sensors like Doppler Velocity Logs (DVL) a…

cs.CV2026

UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras

Yipeng Zhu, Huajian Huang, Tristan Braud +1

Existing 3D Gaussian Splatting (3DGS) frameworks rely on camera-specific rasterization, suffering from inconsistent solid-angle sampling and degraded performance across heterogeneo…

cs.CV2026

360DVO: Deep Visual Odometry for Monocular 360-Degree Camera

Xiaopeng Guo, Yinzhe Xu, Huajian Huang +1

Monocular omnidirectional visual odometry (OVO) systems leverage 360-degree cameras to overcome field-of-view limitations of perspective VO systems. However, existing methods, reli…