3 citations · 14 across the 18 of their papers we have counts for
23 papers
Color Pass-Through via Camera-Display Coupling
Ruikang Li, Molin Li, Jiarui Wu +3
When a real-world scene is captured by a smartphone camera and viewed on its screen, the displayed image often differs noticeably from the original scene in color, brightness, and…
Scaling Parallel Sequence Models to Foundation-Scale Vision Encoders
Yitong Jiang, Hongjun Wang, Collin McCarthy +15
Vision foundation models are bottlenecked by the quadratic cost of self-attention, which limits usable resolution and increases the cost of large-scale pretraining. Subquadratic al…
CubeComposer: Spatio-Temporal Autoregressive 4K 360° Video Generation from Perspective Video
Lingen Li, Guangzhi Wang, Xiaoyu Li +5
Generating high-quality 360° panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially impo…
AdaptiveAE: An Adaptive Exposure Strategy for HDR Capturing in Dynamic Scenes
Tianyi Xu, Fan Zhang, Boxin Shi +2
Mainstream high dynamic range imaging techniques typically rely on fusing multiple images captured with different exposure setups (shutter speed and ISO). A good balance between sh…
ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing
Lingen Li, Guangzhi Wang, Zhaoyang Zhang +6
Traditional cartoon and anime production involves keyframing, inbetweening, and colorization stages, which require intensive manual effort. Despite recent advances in AI, existing…
4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture
Yutian Chen, Shi Guo, Tianshuo Yang +4
Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are…