activity
20242026
most citedRPBG: Towards Robust Neural Point-based Graphics in the Wild

1 citations · 1 across the 21 of their papers we have counts for

collaborators

24 papers

cs.CV2026

Holi-Spatial 360: Generative Reconstruction from Sparse Panoramas for Spatial Rendering and Intelligence

Yuanyuan Gao, Zhirui Liu, Yuning Gong +9

Spatial intelligence requires scalable 3D environments that are both photorealistic and semantically grounded, yet existing indoor datasets are dominated by room-scale captures and…

cs.CV2026

Many Eyes, One World: Feed-Forward 3D Reconstruction from Mixed Cameras

Qiaoge Li, Yifan Zhan, Haijun Yang +3

Real-world capture is heterogeneous: perspective, fisheye, and panoramic images can coexist within a single reconstruction task, yet most feed-forward 3D reconstruction…

cs.CV2026

WorldSculpt: Generating Compositional Worlds from Grounded Videos

Muyao Niu, Jixuan He, Ruihan Yu +9

We study the problem of generating a compositional 3D representation of a cluttered scene containing hundreds of objects. The goal is to represent the scene as a collection of indi…

cs.CV2026

Alaya-EVOKE: From Linear-Scaling Supervision to Endless World

Yuanyang Yin, Gongxuan Wang, Yifan Zhan +3

Interactive world models must support persistent memory, responsive interaction, and long-horizon generation, yet these requirements place conflicting demands on the model. Maintai…

cs.AI2026

AlayaWorld: Interactive Long-Horizon World Modeling - Full Technical Report (v1.1)

AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +15

This report presents an improved version of AlayaWorld. While the backbone architecture, chunk-wise autoregressive generation scheme, and training data remain unchanged from the pr…

cs.CV2026

Toward Robust and 3D-Aware RGB-NIR Imaging in the Dark

Muyao Niu, Mingze Ma, Yifan Zhan +5

Robust low-light imaging remains challenging for the community. Recent studies have explored fusing Near-Infrared (NIR) with noisy RGB to achieve improved enhancement, yet most met…

eess.IV2026

MoECodec: Image Compression for joint human and machine perception via Mixture-of-Experts

Jiancheng Zhao, Xiang Ji, Yifan Zhan +2

Image compression for machines calls for a unified codec that serves multiple downstream vision tasks. Existing approaches either adopt task-specific end-to-end designs, raising pa…

cs.CV2026

HorizonDrive: Self-Corrective Autoregressive World Model for Long-horizon Driving Simulation

Conglang Zhang, Yifan Zhan, Qingjie Wang +10

Closed-loop driving simulation requires real-time interaction beyond short offline clips, pushing current driving world models toward autoregressive (AR) rollout. Existing AR disti…

cs.CV2026

Composing Driving Worlds through Disentangled Control for Adversarial Scenario Generation

Yifan Zhan, Zhengqing Chen, Qingjie Wang +7

A major challenge in autonomous driving is the "long tail" of safety-critical edge cases, which often emerge from unusual combinations of common traffic elements. Synthesizing thes…

cs.CV2025

Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform

Yuning Gong, Yifei Liu, Yifan Zhan +21

Neural rendering, particularly 3D Gaussian Splatting (3DGS), has evolved rapidly and become a key component for building world models. However, existing viewer solutions remain fra…

cs.CV2025

AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Models

Muyao Niu, Mingdeng Cao, Yifan Zhan +6

Recent advances in video diffusion models have substantially enhanced character animation techniques. However, existing methods primarily depend on structural conditions, such as D…

cs.CV2025

Tree-NeRV: A Tree-Structured Neural Representation for Efficient Non-Uniform Video Encoding

Jiancheng Zhao, Yifan Zhan, Qingtian Zhu +5

Implicit Neural Representations for Videos (NeRV) have emerged as a powerful paradigm for video representation, enabling direct mappings from frame indices to video frames. However…

cs.CV2025

R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars

Yifan Zhan, Wangze Xu, Qingtian Zhu +6

We present R3-Avatar, incorporating a temporal codebook, to overcome the inability of human avatars to be both animatable and of high-fidelity rendering quality. Existing video-bas…

cs.CV2025

Robustifying Fourier Features Embeddings for Implicit Neural Representations

Mingze Ma, Qingtian Zhu, Yifan Zhan +3

Implicit Neural Representations (INRs) employ neural networks to represent continuous functions by mapping coordinates to the corresponding values of the target function, with appl…

cs.CV2024

Physics-Based Adversarial Attack on Near-Infrared Human Detector for Nighttime Surveillance Camera Systems

Muyao Niu, Zhuoxiao Li, Yifan Zhan +3

Many surveillance cameras switch between daytime and nighttime modes based on illuminance levels. During the day, the camera records ordinary RGB images through an enabled IR-cut f…

cs.CV2024

MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks

Yifei Liu, Zhihang Zhong, Yifan Zhan +2

While 3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in novel view synthesis and real-time rendering, the high memory consumption due to the use of millions o…

cs.LG2024

SUICA: Learning Super-high Dimensional Sparse Implicit Neural Representations for Spatial Transcriptomics

Qingtian Zhu, Yumin Zheng, Yuling Sang +4

Spatial Transcriptomics (ST) is a method that captures gene expression profiles aligned with spatial coordinates. The discrete spatial distribution and the super-high dimensional s…

cs.CV2024

Sequential Gaussian Avatars with Hierarchical Motion Context

Wangze Xu, Yifan Zhan, Zhihang Zhong +1

The emergence of neural rendering has significantly advanced the rendering quality of 3D human avatars, with the recently popular 3DGS technique enabling real-time performance. How…

cs.CV2024

Motion-Aware Animatable Gaussian Avatars Deblurring

Muyao Niu, Yifan Zhan, Qingtian Zhu +5

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as…

cs.CV2024

ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars

Yifan Zhan, Qingtian Zhu, Muyao Niu +6

In this paper, we highlight a critical yet often overlooked factor in most 3D human tasks, namely modeling complicated 3D human with with hand-held objects or loose-fitting clothin…

cs.CV2024

KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter

Yifan Zhan, Zhuoxiao Li, Muyao Niu +4

We introduce KFD-NeRF, a novel dynamic neural radiance field integrated with an efficient and high-quality motion reconstruction framework based on Kalman filtering. Our key idea i…

cs.CV2024

RS-NeRF: Neural Radiance Fields from Rolling Shutter Images

Muyao Niu, Tong Chen, Yifan Zhan +3

Neural Radiance Fields (NeRFs) have become increasingly popular because of their impressive ability for novel view synthesis. However, their effectiveness is hindered by the Rollin…

cs.CV2024★ 1 cited

RPBG: Towards Robust Neural Point-based Graphics in the Wild

Qingtian Zhu, Zizhuang Wei, Zhongtian Zheng +5

Point-based representations have recently gained popularity in novel view synthesis, for their unique advantages, e.g., intuitive geometric representation, simple manipulation, and…

cs.CV2024

Within the Dynamic Context: Inertia-aware 3D Human Modeling with Pose Sequence

Yutong Chen, Yifan Zhan, Zhihang Zhong +4

Neural rendering techniques have significantly advanced 3D human body modeling. However, previous approaches often overlook dynamics induced by factors such as motion inertia, lead…