activity
20232026
most citedEMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation

3 citations · 9 across the 10 of their papers we have counts for

collaborators

11 papers

cs.GR2026

WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer

Caoliwen Wang, Minghao Guo, Siyuan Chen +13

A unified simulator that can model diverse physical phenomena without solver-specific redesign is a long-standing goal across simulation science. We present a learning-based partic…

cs.GR2025★ 3 cited

CBIL: Collective Behavior Imitation Learning for Fish from Real Videos

Yifan Wu, Zhiyang Dou, Yuko Ishiwaka +5

Reproducing realistic collective behaviors presents a captivating yet formidable challenge. Traditional rule-based methods rely on hand-crafted principles, limiting motion diversit…

cs.CV2025

ModSkill: Physical Character Skill Modularization

Yiming Huang, Zhiyang Dou, Lingjie Liu

Human motion is highly diverse and dynamic, posing challenges for imitation learning algorithms that aim to generalize motor skills for controlling simulated characters. Previous m…

cs.CV2024

MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning

Yuming Feng, Zhiyang Dou, Ling-Hao Chen +7

Modeling temporal characteristics and the non-stationary dynamics of body movement plays a significant role in predicting human future motions. However, it is challenging to captur…

cs.CV2024★ 1 cited

DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image

Qingxuan Wu, Zhiyang Dou, Sirui Xu +11

Reconstructing 3D hand-face interactions with deformations from a single image is a challenging yet crucial task with broad applications in AR, VR, and gaming. The challenges stem…

cs.CV2024★ 1 cited

GECO: Generative Image-to-3D within a SECOnd

Chen Wang, Jiatao Gu, Xiaoxiao Long +2

Recent years have seen significant advancements in 3D generation. While methods like score distillation achieve impressive results, they often require extensive per-scene optimizat…

cs.CV2024★ 1 cited

Adaptive Surface Normal Constraint for Geometric Estimation from Monocular Images

Xiaoxiao Long, Yuhang Zheng, Yupeng Zheng +6

We introduce a novel approach to learn geometries such as depth and surface normal from images while incorporating geometric context. The difficulty of reliably capturing geometric…

cs.CV2024

Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization

Zimeng Wang, Zhiyang Dou, Rui Xu +7

We introduce Coverage Axis++, a novel and efficient approach to 3D shape skeletonization. The current state-of-the-art approaches for this task often rely on the watertightness of…

cs.CV2023

DiffusionPhase: Motion Diffusion in Frequency Domain

Weilin Wan, Yiming Huang, Shutong Wu +4

In this study, we introduce a learning-based method for generating high-quality human motion sequences from text descriptions (e.g., ``A person walks forward"). Existing techniques…

cs.CV2023★ 3 cited

EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation

Wenyang Zhou, Zhiyang Dou, Zeyu Cao +7

We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressiv…

cs.CV2023

TLControl: Trajectory and Language Control for Human Motion Synthesis

Weilin Wan, Zhiyang Dou, Taku Komura +3

Controllable human motion synthesis is essential for applications in AR/VR, gaming and embodied AI. Existing methods often focus solely on either language or full trajectory contro…