activity
20182025
most citedDrag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold

205 citations · 1.2k across the 52 of their papers we have counts for

collaborators

56 papers

cs.CV2025

Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input

Jian Wang, Rishabh Dabral, Diogo Luvizon +4

This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices pro…

cs.CV2023

Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement

Jian Wang, Zhe Cao, Diogo Luvizon +5

In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion. This task presents significa…

cs.CV2023★ 25 cited

Wonder3D: Single Image to 3D using Cross-Domain Diffusion

Xiaoxiao Long, Yuan-Chen Guo, Cheng Lin +8

In this work, we introduce Wonder3D, a novel method for efficiently generating high-fidelity textured meshes from single-view images.Recent methods based on Score Distillation Samp…

cs.CV2023★ 8 cited

DELIFFAS: Deformable Light Fields for Fast Avatar Synthesis

Youngjoong Kwon, Lingjie Liu, Henry Fuchs +2

Generating controllable and photorealistic digital human avatars is a long-standing and important problem in Vision and Graphics. Recent methods have shown great progress in terms…

cs.AI2023★ 8 cited

State of the Art on Diffusion Models for Visual Computing

Ryan Po, Wang Yifan, Vladislav Golyanik +15

The field of visual computing is rapidly advancing due to the emergence of generative artificial intelligence (AI), which unlocks unprecedented capabilities for the generation, edi…

cs.CV2023★ 51 cited

SyncDreamer: Generating Multiview-consistent Images from a Single-view Image

Yuan Liu, Cheng Lin, Zijiao Zeng +4

In this paper, we present a novel diffusion model called that generates multiview-consistent images from a single-view image. Using pretrained large-scale 2D diffusion models, rece…

cs.CV2023★ 4 cited

BOOT: Data-free Distillation of Denoising Diffusion Models with Bootstrapping

Jiatao Gu, Shuangfei Zhai, Yizhe Zhang +2

Diffusion models have demonstrated excellent potential for generating diverse images. However, their performance often suffers from slow generation due to iterative denoising. Know…

cs.CV2023

DreamEditor: Text-Driven 3D Scene Editing with Neural Fields

Jingyu Zhuang, Chen Wang, Lingjie Liu +2

Neural fields have achieved impressive advancements in view synthesis and scene reconstruction. However, editing these neural fields remains challenging due to the implicit encodin…

cs.CV2023★ 3 cited

NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images

Yuan Liu, Peng Wang, Cheng Lin +5

We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment.…

cs.CV2023★ 205 cited

Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold

Xingang Pan, Ayush Tewari, Thomas Leimkühler +3

Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existin…

cs.CV2023★ 1 cited

General Neural Gauge Fields

Fangneng Zhan, Lingjie Liu, Adam Kortylewski +1

The recent advance of neural fields, such as neural radiance fields, has significantly pushed the boundary of scene representation learning. Aiming to boost the computation efficie…

cs.CV2023★ 5 cited

Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction

Hansheng Chen, Jiatao Gu, Anpei Chen +4

3D-aware image synthesis encompasses a variety of tasks, such as scene generation and novel view synthesis from images. Despite numerous task-specific methods, developing a compreh…

cs.CV2023

Control3Diff: Learning Controllable 3D Diffusion Models from Single-view Images

Jiatao Gu, Qingzhe Gao, Shuangfei Zhai +3

Diffusion models have recently become the de-facto approach for generative modeling in the 2D domain. However, extending diffusion models to 3D is challenging due to the difficulti…

cs.CV2023★ 11 cited

F-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories

Peng Wang, Yuan Liu, Zhaoxi Chen +5

This paper presents a novel grid-based NeRF called F2-NeRF (Fast-Free-NeRF) for novel view synthesis, which enables arbitrary input camera trajectories and only costs a few minutes…

cs.CV2023★ 37 cited

NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusion

Jiatao Gu, Alex Trevithick, Kai-En Lin +4

Novel view synthesis from a single image requires inferring occluded regions of objects and scenes whilst simultaneously maintaining semantic and physical consistency with the inpu…

cs.CV2022

Scene-aware Egocentric 3D Human Pose Estimation

Jian Wang, Lingjie Liu, Weipeng Xu +3

Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Ex…

cs.CV2022★ 8 cited

NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction

Yiming Wang, Qin Han, Marc Habermann +3

Recent methods for neural surface representation and rendering, for example NeuS, have demonstrated the remarkably high-quality reconstruction of static scenes. However, the traini…

cs.CV2022★ 1 cited

NeuralUDF: Learning Unsigned Distance Fields for Multi-view Reconstruction of Surfaces with Arbitrary Topologies

Xiaoxiao Long, Cheng Lin, Lingjie Liu +5

We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies from 2D images via volume rendering. Recent advances in neural rendering based re…

cs.CV2022★ 4 cited

HDHumans: A Hybrid Approach for High-fidelity Digital Humans

Marc Habermann, Lingjie Liu, Weipeng Xu +3

Photo-real digital human avatars are of enormous importance in graphics, as they enable immersive communication over the globe, improve gaming and entertainment experiences, and ca…

cs.CV2022★ 1 cited

Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors

Yiming Wang, Qingzhe Gao, Libin Liu +3

We propose a new method for learning a generalized animatable neural human representation from a sparse set of multi-view imagery of multiple persons. The learned representation ca…

cs.CV2022★ 1 cited

Progressively-connected Light Field Network for Efficient View Synthesis

Peng Wang, Yuan Liu, Guying Lin +4

This paper presents a Progressively-connected Light Field network (ProLiF), for the novel view synthesis of complex forward-facing scenes. ProLiF encodes a 4D light field, which al…

cs.CV2022★ 24 cited

Learn to Predict How Humans Manipulate Large-sized Objects from Interactive Motions

Weilin Wan, Lei Yang, Lingjie Liu +7

Understanding human intentions during interactions has been a long-lasting theme, that has applications in human-robot interaction, virtual reality and surveillance. In this study,…

cs.GR2022★ 62 cited

Physics Informed Neural Fields for Smoke Reconstruction with Sparse Data

Mengyu Chu, Lingjie Liu, Quan Zheng +4

High-fidelity reconstruction of fluids from sparse multiview RGB videos remains a formidable challenge due to the complexity of the underlying physics as well as complex occlusion…

cs.CV2022★ 4 cited

NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors

Jiepeng Wang, Peng Wang, Xiaoxiao Long +4

Reconstructing 3D indoor scenes from 2D images is an important task in many computer vision and graphics applications. A main challenge in this task is that large texture-less area…