4 citations · 8 across the 15 of their papers we have counts for
15 papers
EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video
Hyunjin Kim, Ri-Zhao Qiu, Guangqi Jiang +1
Humans naturally understand object physics through everyday interactions, but faithfully predicting complex deformable dynamics, such as elastic materials and fabrics, remains a ma…
ConTrack: Constrained Hand Motion Tracking with Adaptive Trade-off Control
Yutong Liang, Quanquan Peng, Ri-Zhao Qiu +1
Human demonstrations provide strong priors for robot manipulation, yet it is non-trivial to transfer them to execute on real robots due to the kinematic gap. In dexterous manipulat…
ACE-F: A Cross Embodiment Foldable System with Force Feedback for Dexterous Teleoperation
Rui Yan, Jiajian Fu, Shiqi Yang +3
Teleoperation systems are essential for efficiently collecting diverse and high-quality robot demonstration data, especially for complex, contact-rich tasks. However, current teleo…
In-N-On: Scaling Egocentric Manipulation with in-the-wild and on-task Data
Xiongyi Cai, Ri-Zhao Qiu, Geng Chen +5
Egocentric videos are a valuable and scalable data source to learn manipulation policies. However, due to significant data heterogeneity, most existing approaches utilize human dat…
HMC: Learning Heterogeneous Meta-Control for Contact-Rich Loco-Manipulation
Lai Wei, Xuanbin Peng, Ri-Zhao Qiu +3
Learning from real-world robot demonstrations holds promise for interacting with complex real-world environments. However, the complexity and variability of interaction dynamics of…
Gaussian-Augmented Physics Simulation and System Identification with Complex Colliders
Federico Vasile, Ri-Zhao Qiu, Lorenzo Natale +1
System identification involving the geometry, appearance, and physical properties from video observations is a challenging task with applications in robotics and graphics. Recent a…
ManiFlow: A General Robot Manipulation Policy via Consistency Flow Training
Ge Yan, Jiyue Zhu, Yuquan Deng +8
This paper introduces ManiFlow, a visuomotor imitation learning policy for general robot manipulation that generates precise, high-dimensional actions conditioned on diverse visual…
GMT: General Motion Tracking for Humanoid Whole-Body Control
Zixuan Chen, Mazeyu Ji, Xuxin Cheng +3
The ability to track general whole-body motions in the real world is a useful way to build general-purpose humanoid robots. However, achieving this can be challenging due to the te…
AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control
Jialong Li, Xuxin Cheng, Tianshu Huang +3
Humanoid robots derive much of their dexterity from hyper-dexterous whole-body movements, enabling tasks that require a large operational workspace: such as picking objects off the…
Humanoid Policy ~ Human Policy
Ri-Zhao Qiu, Shiqi Yang, Xuxin Cheng +12
Training manipulation policies for humanoid robots with diverse data enhances their robustness and generalization across tasks and platforms. However, learning solely from robot de…
ExBody2: Advanced Expressive Humanoid Whole-Body Control
Mazeyu Ji, Xuanbin Peng, Fangchen Liu +4
This paper tackles the challenge of enabling real-world humanoid robots to perform expressive and dynamic whole-body motions while maintaining overall stability and robustness. We…
Mobile-TeleVision: Predictive Motion Priors for Humanoid Whole-Body Control
Chenhao Lu, Xuxin Cheng, Jialong Li +6
Humanoid robots require both robust lower-body locomotion and precise upper-body manipulation. While recent Reinforcement Learning (RL) approaches provide whole-body loco-manipulat…
GraspSplats: Efficient Manipulation with 3D Feature Splatting
Mazeyu Ji, Ri-Zhao Qiu, Xueyan Zou +1
The ability for robots to perform efficient and zero-shot grasping of object parts is crucial for practical applications and is becoming prevalent with recent advances in Vision-La…
Open-TeleVision: Teleoperation with Immersive Active Visual Feedback
Xuxin Cheng, Jialong Li, Shiqi Yang +2
Teleoperation serves as a powerful method for collecting on-robot data essential for robot learning from demonstrations. The intuitiveness and ease of use of the teleoperation syst…
Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing
Ri-Zhao Qiu, Ge Yang, Weijia Zeng +1
Scene representations using 3D Gaussian primitives have produced excellent results in modeling the appearance of static and dynamic 3D scenes. Many graphics applications, however,…