1 citations · 1 across the 10 of their papers we have counts for
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Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics
Woojin Cho, Jihyun Lee, Minjae Yi +8
Existing datasets for 3D hand-object interaction are limited either in the data cardinality, data variations in interaction scenarios, or the quality of annotations. In this work,…
Spatial Affordance-aware Interactable Subspace Allocation for Mixed Reality Telepresence
Dooyoung Kim, Seonji Kim, Selin Choi +1
To enable remote Virtual Reality (VR) and Augmented Reality (AR) clients to collaborate as if they were in the same space during Mixed Reality (MR) telepresence, it is essential to…
eCAR: edge-assisted Collaborative Augmented Reality Framework
Jinwoo Jeon, Woontack Woo
We propose a novel edge-assisted multi-user collaborative augmented reality framework in a large indoor environment. In Collaborative Augmented Reality, data communication that syn…
Meta-Objects: Interactive and Multisensory Virtual Objects Learned from the Real World for Use in Augmented Reality
Dooyoung Kim, Taewook Ha, Jinseok Hong +4
We introduce the concept of a meta-object, a next-generation virtual object that inherits the form, properties, and functions of its real-world counterpart, enabling seamless synch…