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20232026
most citedFrankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane

9 citations · 26 across the 17 of their papers we have counts for

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Showing 2025Show all

5 papers · 1 filter

cs.CV2025★ 1 cited

CDI3D: Cross-guided Dense-view Interpolation for 3D Reconstruction

Zhiyuan Wu, Xibin Song, Senbo Wang +8

3D object reconstruction from single-view image is a fundamental task in computer vision with wide-ranging applications. Recent advancements in Large Reconstruction Models (LRMs) h…

cs.GR2025★ 1 cited

Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation

Jiayu Yang, Taizhang Shang, Weixuan Sun +7

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text d…

cs.CV2025★ 1 cited

MARS: Mesh AutoRegressive Model for 3D Shape Detailization

Jingnan Gao, Weizhe Liu, Weixuan Sun +8

State-of-the-art methods for mesh detailization predominantly utilize Generative Adversarial Networks (GANs) to generate detailed meshes from coarse ones. These methods typically l…

cs.CV2025

BAG: Body-Aligned 3D Wearable Asset Generation

Zhongjin Luo, Yang Li, Mingrui Zhang +8

While recent advancements have shown remarkable progress in general 3D shape generation models, the challenge of leveraging these approaches to automatically generate wearable 3D a…

cs.CV2025

DoubleDiffusion: Combining Heat Diffusion with Denoising Diffusion for Texture Generation on 3D Meshes

Xuyang Wang, Ziang Cheng, Zhenyu Li +6

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, whic…