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20232026
most citedGaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

1 citations · 3 across the 17 of their papers we have counts for

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Showing 2024Show all

7 papers · 1 filter

cs.CV2024

Post-hoc Probabilistic Vision-Language Models

Anton Baumann, Rui Li, Marcus Klasson +5

Vision-language models (VLMs), such as CLIP and SigLIP, have found remarkable success in classification, retrieval, and generative tasks. For this, VLMs deterministically map image…

cs.CV2024

DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering

Yihao Wang, Marcus Klasson, Matias Turkulainen +3

Gaussian splatting enables fast novel view synthesis in static 3D environments. However, reconstructing real-world environments remains challenging as distractors or occluders brea…

cs.LG2024

Streamlining Prediction in Bayesian Deep Learning

Rui Li, Marcus Klasson, Arno Solin +1

The rising interest in Bayesian deep learning (BDL) has led to a plethora of methods for estimating the posterior distribution. However, efficient computation of inferences, such a…

cs.LG2024

Privacy Leakage via Output Label Space and Differentially Private Continual Learning

Marlon Tobaben, Talal Alrawajfeh, Marcus Klasson +3

Differential privacy (DP) is a formal privacy framework that enables training machine learning (ML) models while protecting individuals' data. As pointed out by prior work, ML mode…

cs.CV2024★ 1 cited

Sources of Uncertainty in 3D Scene Reconstruction

Marcus Klasson, Riccardo Mereu, Juho Kannala +1

The process of 3D scene reconstruction can be affected by numerous uncertainty sources in real-world scenes. While Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting (GS) ach…

cs.LG2024

Flatness Improves Backbone Generalisation in Few-shot Classification

Rui Li, Martin Trapp, Marcus Klasson +1

Deployment of deep neural networks in real-world settings typically requires adaptation to new tasks with few examples. Few-shot classification (FSC) provides a solution to this pr…

cs.CV2024★ 1 cited

Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

Otto Seiskari, Jerry Ylilammi, Valtteri Kaatrasalo +5

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with…