8 citations · 8 across the 6 of their papers we have counts for
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cs.CV2026
CVT-GS: Learning to Simplify 3D Gaussian Splatting with Centroidal Voronoi Tessellation
Bingxian Li, Yilong Li, Jingliang Peng +6
While 3D Gaussian Splatting (3DGS) has emerged as a powerful representation for real-time novel view synthesis, rendering high-fidelity scenes often relies on a massive number of G…
cs.CV2026
ViSculpt: Visual-Centric Agentic Geometry Editing
Bo Pang, Jiaqi Pan, Xiaocheng Zhang +3
3D geometry editing is a critical yet labor-intensive part of the graphics pipeline, requiring artists to translate creative intent into precise operations in complex professional…