15 citations · 60 across the 10 of their papers we have counts for
11 papers
GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstruction
Mai Su, Qihan Yu, Zhongtao Wang +5
3D Gaussian Splatting (3DGS) enables efficient rendering, yet accurate surface reconstruction remains challenging due to unreliable geometric supervision. Existing approaches predo…
NRRS: Neural Russian Roulette and Splitting
Haojie Jin, Jierui Ren, Yisong Chen +2
We propose a novel framework for Russian Roulette and Splitting (RRS) tailored to wavefront path tracing, a highly parallel rendering architecture that processes path states in bat…
HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes
Mai Su, Zhongtao Wang, Huishan Au +5
3DGS is an emerging and increasingly popular technology in the field of novel view synthesis. Its highly realistic rendering quality and real-time rendering capabilities make it pr…
SAIP-Net: Enhancing Remote Sensing Image Segmentation via Spectral Adaptive Information Propagation
Zhongtao Wang, Xizhe Cao, Yisong Chen +1
Semantic segmentation of remote sensing imagery demands precise spatial boundaries and robust intra-class consistency, challenging conventional hierarchical models. To address limi…
SpecGaussian with Latent Features: A High-quality Modeling of the View-dependent Appearance for 3D Gaussian Splatting
Zhiru Wang, Shiyun Xie, Chengwei Pan +1
Recently, the 3D Gaussian Splatting (3D-GS) method has achieved great success in novel view synthesis, providing real-time rendering while ensuring high-quality rendering results.…
AA-RMVSNet: Adaptive Aggregation Recurrent Multi-view Stereo Network
Zizhuang Wei, Qingtian Zhu, Chen Min +2
In this paper, we present a novel recurrent multi-view stereo network based on long short-term memory (LSTM) with adaptive aggregation, namely AA-RMVSNet. We firstly introduce an i…