8 citations · 8 across the 6 of their papers we have counts for
Showing 2026Show all
3 papers · 1 filter
cs.CV2026
CVT-GS: Learning to Simplify 3D Gaussian Splatting with Centroidal Voronoi Tessellation
Bingxian Li, Yilong Li, Jingliang Peng +6
While 3D Gaussian Splatting (3DGS) has emerged as a powerful representation for real-time novel view synthesis, rendering high-fidelity scenes often relies on a massive number of G…
cs.GR2026
Neural Centroidal Voronoi Tessellations
Jiacheng Xu, Bo Pang, Rui Xu +5
Centroidal Voronoi tessellation (CVT) is a fundamental primitive for high-quality surface sampling and isotropic remeshing in computer graphics. However, computing surface CVTs wit…
cs.CV2026
ViSculpt: Visual-Centric Agentic Geometry Editing
Bo Pang, Jiaqi Pan, Xiaocheng Zhang +3
3D geometry editing is a critical yet labor-intensive part of the graphics pipeline, requiring artists to translate creative intent into precise operations in complex professional…