1 citations · 2 across the 17 of their papers we have counts for
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A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions
Youliang Zhang, Ronghui Li, Yachao Zhang +4
Extracting physically plausible 3D human motion from videos is a critical task. Although existing simulation-based motion imitation methods can enhance the physical quality of dail…
InterDance:Reactive 3D Dance Generation with Realistic Duet Interactions
Ronghui Li, Youliang Zhang, Yachao Zhang +6
Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing w…
ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping
Youxin Pang, Ruizhi Shao, Jiajun Zhang +5
In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hand…
Lodge++: High-quality and Long Dance Generation with Vivid Choreography Patterns
Ronghui Li, Hongwen Zhang, Yachao Zhang +6
We propose Lodge++, a choreography framework to generate high-quality, ultra-long, and vivid dances given the music and desired genre. To handle the challenges in computational eff…
ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion
Jiajun Zhang, Yuxiang Zhang, Liang An +4
Dynamic and dexterous manipulation of objects presents a complex challenge, requiring the synchronization of hand motions with the trajectories of objects to achieve seamless and p…
HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models
Mengcheng Li, Hongwen Zhang, Yuxiang Zhang +3
Recent years have witnessed a trend of the deep integration of the generation and reconstruction paradigms. In this paper, we extend the ability of controllable generative models f…
OmniHands: Towards Robust 4D Hand Mesh Recovery via A Versatile Transformer
Dixuan Lin, Yuxiang Zhang, Mengcheng Li +5
In this paper, we introduce OmniHands, a universal approach to recovering interactive hand meshes and their relative movement from monocular or multi-view inputs. Our approach addr…
Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives
Ronghui Li, YuXiang Zhang, Yachao Zhang +5
We propose Lodge, a network capable of generating extremely long dance sequences conditioned on given music. We design Lodge as a two-stage coarse to fine diffusion architecture, a…
TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding
Yun Liu, Haolin Yang, Xu Si +5
Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However,…