activity
20222025
most citedEgo-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives

20 citations · 24 across the 16 of their papers we have counts for

collaborators

17 papers

cs.CV2025

Multi-speaker Attention Alignment for Multimodal Social Interaction

Liangyang Ouyang, Yifei Huang, Mingfang Zhang +3

Understanding social interaction in video requires reasoning over a dynamic interplay of verbal and non-verbal cues: who is speaking, to whom, and with what gaze or gestures. While…

cs.CV2025

Affordance-Guided Diffusion Prior for 3D Hand Reconstruction

Naru Suzuki, Takehiko Ohkawa, Tatsuro Banno +3

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual kn…

cs.CV2025

AssemblyHands-X: Modeling 3D Hand-Body Coordination for Understanding Bimanual Human Activities

Tatsuro Banno, Takehiko Ohkawa, Ruicong Liu +2

Bimanual human activities inherently involve coordinated movements of both hands and body. However, the impact of this coordination in activity understanding has not been systemati…

cs.CV2025

Generative Modeling of Shape-Dependent Self-Contact Human Poses

Takehiko Ohkawa, Jihyun Lee, Shunsuke Saito +7

One can hardly model self-contact of human poses without considering underlying body shapes. For example, the pose of rubbing a belly for a person with a low BMI leads to penetrati…

cs.CV2025

EgoInstruct: An Egocentric Video Dataset of Face-to-face Instructional Interactions with Multi-modal LLM Benchmarking

Yuki Sakai, Ryosuke Furuta, Juichun Yen +1

Analyzing instructional interactions between an instructor and a learner who are co-present in the same physical space is a critical problem for educational support and skill trans…

cs.AI2025

EgoBrain: Synergizing Minds and Eyes For Human Action Understanding

Nie Lin, Yansen Wang, Dongqi Han +5

The integration of brain-computer interfaces (BCIs), in particular electroencephalography (EEG), with artificial intelligence (AI) has shown tremendous promise in decoding human co…

cs.CV2025

Leadership Assessment in Pediatric Intensive Care Unit Team Training

Liangyang Ouyang, Yuki Sakai, Ryosuke Furuta +3

This paper addresses the task of assessing PICU team's leadership skills by developing an automated analysis framework based on egocentric vision. We identify key behavioral cues,…

cs.CV2025

SiMHand: Mining Similar Hands for Large-Scale 3D Hand Pose Pre-training

Nie Lin, Takehiko Ohkawa, Yifei Huang +5

We present a framework for pre-training of 3D hand pose estimation from in-the-wild hand images sharing with similar hand characteristics, dubbed SimHand. Pre-training with large-s…

cs.CV2024★ 1 cited

Pre-Training for 3D Hand Pose Estimation with Contrastive Learning on Large-Scale Hand Images in the Wild

Nie Lin, Takehiko Ohkawa, Mingfang Zhang +3

We present a contrastive learning framework based on in-the-wild hand images tailored for pre-training 3D hand pose estimators, dubbed HandCLR. Pre-training on large-scale images a…

cs.CV2024

ActionVOS: Actions as Prompts for Video Object Segmentation

Liangyang Ouyang, Ruicong Liu, Yifei Huang +2

Delving into the realm of egocentric vision, the advancement of referring video object segmentation (RVOS) stands as pivotal in understanding human activities. However, existing RV…

cs.CV2024

Learning Multiple Object States from Actions via Large Language Models

Masatoshi Tateno, Takuma Yagi, Ryosuke Furuta +1

Recognizing the states of objects in a video is crucial in understanding the scene beyond actions and objects. For instance, an egg can be raw, cracked, and whisked while cooking a…

cs.CV2024

FineBio: A Fine-Grained Video Dataset of Biological Experiments with Hierarchical Annotation

Takuma Yagi, Misaki Ohashi, Yifei Huang +4

In the development of science, accurate and reproducible documentation of the experimental process is crucial. Automatic recognition of the actions in experiments from videos would…

cs.CV2023★ 20 cited

Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives

Kristen Grauman, Andrew Westbury, Lorenzo Torresani +98

We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric…

cs.CV2023★ 2 cited

Exo2EgoDVC: Dense Video Captioning of Egocentric Procedural Activities Using Web Instructional Videos

Takehiko Ohkawa, Takuma Yagi, Taichi Nishimura +4

We propose a novel benchmark for cross-view knowledge transfer of dense video captioning, adapting models from web instructional videos with exocentric views to an egocentric view.…

cs.CV2023★ 1 cited

Proposal-based Temporal Action Localization with Point-level Supervision

Yuan Yin, Yifei Huang, Ryosuke Furuta +1

Point-level supervised temporal action localization (PTAL) aims at recognizing and localizing actions in untrimmed videos where only a single point (frame) within every action inst…

cs.CV2023

Seeking Flat Minima with Mean Teacher on Semi- and Weakly-Supervised Domain Generalization for Object Detection

Ryosuke Furuta, Yoichi Sato

Object detectors do not work well when domains largely differ between training and testing data. To overcome this domain gap in object detection without requiring expensive annotat…

cs.CV2022

Domain Adaptive Hand Keypoint and Pixel Localization in the Wild

Takehiko Ohkawa, Yu-Jhe Li, Qichen Fu +3

We aim to improve the performance of regressing hand keypoints and segmenting pixel-level hand masks under new imaging conditions (e.g., outdoors) when we only have labeled images…