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20232026
most citedDeformable 3D Gaussian Splatting for Animatable Human Avatars

3 citations · 4 across the 15 of their papers we have counts for

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cs.CV2026

Channel Match: Calibrating Shape Latents for Few-Step 3D Generation

Di Yang, Zhihao Li, Yanhai Xiong +1

Recent native 3D generators achieve high-quality asset creation by modeling structured 3D latents with flow-based transformers, but their high-resolution generation remains computa…

cs.CV2026

Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh

Junhao Chen, Mingjin Chen, Henghaofan Zhang +9

Pretrained video diffusion models can act as renderers when the desired scene state is already specified by an animated mesh, a camera trajectory, and a reference image. This 4D ge…

cs.CV2026

GO-PRE: Goal-Oriented Next-Best-View Selection via Predictive Rendering Entropy for Active 3D Reconstruction

Yan Song, Zhihao Li, Chenglong Li +3

Active 3D reconstruction relies on active view selection to maximize reconstruction fidelity under limited capture budgets. However, most existing methods rely on surrogate signals…

cs.CV2026

Bunraku: Turning a Single Illustration into an Editable Live2D Character

Junhao Chen, Jingjia Mao, Dayong Li +6

Live2D is the dominant 2D character-animation format for anime characters and virtual avatars, representing each character as a stack of RGBA layers driven by per-layer mesh deform…

cs.CV2026

One Video, One World: Turning Monocular Video into Physical 4D Scenes

Junhao Chen, Boran Zhang, Mingjin Chen +7

We introduce \textbf{OVOW}, the first training-free system that reconstructs \emph{instance-level, simulation-ready} 4D mesh scenes from a single monocular video. Recent 4D reconst…

cs.CV2026

P-DPO: Grounding Hallucination in Perceptual Processing via Calibration Direct Preference Optimization

Ruipeng Zhang, Zhihao Li, Haozhang Yuan +2

Hallucination has recently garnered significant research attention in Large Vision-Language Models (LVLMs). Direct Preference Optimization (DPO) aims to learn directly from the cor…

cs.CV2026

Controlling Your Image via Simplified Vector Graphics

Lanqing Guo, Xi Liu, Yufei Wang +2

Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enablin…

cs.CV2025

RealisticDreamer: Guidance Score Distillation for Few-shot Gaussian Splatting

Ruocheng Wu, Haolan He, Yufei Wang +2

3D Gaussian Splatting (3DGS) has recently gained great attention in the 3D scene representation for its high-quality real-time rendering capabilities. However, when the input compr…

cs.CV2025

Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention

Yiwen Chen, Zhihao Li, Yikai Wang +4

Recent advances in sparse voxel representations have significantly improved the quality of 3D content generation, enabling high-resolution modeling with fine-grained geometry. Howe…

cs.CV2025

Sparc3D: Sparse Representation and Construction for High-Resolution 3D Shapes Modeling

Zhihao Li, Yufei Wang, Heliang Zheng +2

High-fidelity 3D object synthesis remains significantly more challenging than 2D image generation due to the unstructured nature of mesh data and the cubic complexity of dense volu…

cs.CV2025

RF4D:Neural Radar Fields for Novel View Synthesis in Outdoor Dynamic Scenes

Jiarui Zhang, Zhihao Li, Chong Wang +1

Neural fields (NFs) have achieved remarkable success in scene reconstruction and novel view synthesis. However, existing NF approaches that rely on RGB or LiDAR inputs often strugg…

cs.CV2025

Training-Free Text-Guided Image Editing with Visual Autoregressive Model

Yufei Wang, Lanqing Guo, Zhihao Li +4

Text-guided image editing is an essential task that enables users to modify images through natural language descriptions. Recent advances in diffusion models and rectified flows ha…

cs.CV2024

Temporal As a Plugin: Unsupervised Video Denoising with Pre-Trained Image Denoisers

Zixuan Fu, Lanqing Guo, Chong Wang +3

Recent advancements in deep learning have shown impressive results in image and video denoising, leveraging extensive pairs of noisy and noise-free data for supervision. However, t…

cs.CV2024★ 1 cited

ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model

Yufei Wang, Zhihao Li, Lanqing Guo +3

Recently, 3D Gaussian Splatting (3DGS) has become a promising framework for novel view synthesis, offering fast rendering speeds and high fidelity. However, the large number of Gau…

cs.CV2023★ 3 cited

Deformable 3D Gaussian Splatting for Animatable Human Avatars

HyunJun Jung, Nikolas Brasch, Jifei Song +5

Recent advances in neural radiance fields enable novel view synthesis of photo-realistic images in dynamic settings, which can be applied to scenarios with human animation. Commonl…