4 papers
MemGS: Memory-Efficient Gaussian Splatting for Real-Time SLAM
Yinlong Bai, Hongxin Zhang, Sheng Zhong +4
Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving r…
PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understanding
Hongjia Zhai, Hai Li, Zhenzhe Li +3
Recently, 3D Gaussian Splatting (3DGS) has shown encouraging performance for open vocabulary scene understanding tasks. However, previous methods cannot distinguish 3D instance-lev…
NeuraLoc: Visual Localization in Neural Implicit Map with Dual Complementary Features
Hongjia Zhai, Boming Zhao, Hai Li +5
Recently, neural radiance fields (NeRF) have gained significant attention in the field of visual localization. However, existing NeRF-based approaches either lack geometric constra…
SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality
Hongjia Zhai, Xiyu Zhang, Boming Zhao +5
Visual localization plays an important role in the applications of Augmented Reality (AR), which enable AR devices to obtain their 6-DoF pose in the pre-build map in order to rende…