activity
20232025
most citedA Text-to-Game Engine for UGC-Based Role-Playing Games

1 citations · 2 across the 5 of their papers we have counts for

collaborators

5 papers

cs.GR2025

MimicKit: A Reinforcement Learning Framework for Motion Imitation and Control

Xue Bin Peng

MimicKit is an open-source framework for training motion controllers using motion imitation and reinforcement learning. The codebase provides implementations of commonly-used motio…

eess.SY2025

Noise-Aware Generative Microscopic Traffic Simulation

Vindula Jayawardana, Catherine Tang, Junyi Ji +3

Accurately modeling individual vehicle behavior in microscopic traffic simulation remains a key challenge in intelligent transportation systems, as it requires vehicles to realisti…

cs.AI2024

MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting

Chen Tessler, Yunrong Guo, Ofir Nabati +2

Crafting a single, versatile physics-based controller that can breathe life into interactive characters across a wide spectrum of scenarios represents an exciting frontier in chara…

cs.AI2024★ 1 cited

A Text-to-Game Engine for UGC-Based Role-Playing Games

Lei Zhang, Xuezheng Peng, Shuyi Yang +1

The transition from professionally generated content (PGC) to user-generated content (UGC) has reshaped various media formats, encompassing formats such as text and video. With rap…

cs.LG2023★ 1 cited

Trajeglish: Traffic Modeling as Next-Token Prediction

Jonah Philion, Xue Bin Peng, Sanja Fidler

A longstanding challenge for self-driving development is simulating dynamic driving scenarios seeded from recorded driving logs. In pursuit of this functionality, we apply tools fr…