9 citations · 12 across the 14 of their papers we have counts for
15 papers
RGB-D Video Generation for Improving Human-to-Robot Object Handover Prediction
Tianyu Sun, Zhoujie Fu, Zihui Gao +2
Human-to-robot (H2R) object handover is a fundamental capability for human-robot collaboration, yet progress is hindered by the scarcity of large-scale, human-centric datasets and…
VLM-Guided Group Preference Alignment for Diffusion-based Human Mesh Recovery
Wenhao Shen, Hao Wang, Wanqi Yin +5
Human mesh recovery (HMR) from a single RGB image is inherently ambiguous, as multiple 3D poses can correspond to the same 2D observation. Recent diffusion-based methods tackle thi…
MVAnimate: Enhancing Character Animation with Multi-View Optimization
Tianyu Sun, Zhoujie Fu, Bang Zhang +1
The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms mode…
Bridging Your Imagination with Audio-Video Generation via a Unified Director
Jiaxu Zhang, Tianshu Hu, Yuan Zhang +4
Existing AI-driven video creation systems typically treat script drafting and key-shot design as two disjoint tasks: the former relies on large language models, while the latter de…
ViSA: 3D-Aware Video Shading for Real-Time Upper-Body Avatar Creation
Fan Yang, Heyuan Li, Peihao Li +9
Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction m…
Puppeteer: Rig and Animate Your 3D Models
Chaoyue Song, Xiu Li, Fan Yang +6
Modern interactive applications increasingly demand dynamic 3D content, yet the transformation of static 3D models into animated assets constitutes a significant bottleneck in cont…
MagicArticulate: Make Your 3D Models Articulation-Ready
Chaoyue Song, Jianfeng Zhang, Xiu Li +8
With the explosive growth of 3D content creation, there is an increasing demand for automatically converting static 3D models into articulation-ready versions that support realisti…
SayAnything: Audio-Driven Lip Synchronization with Conditional Video Diffusion
Junxian Ma, Shiwen Wang, Jian Yang +6
Recent advances in diffusion models have led to significant progress in audio-driven lip synchronization. However, existing methods typically rely on constrained audio-visual align…
Learning Dynamic Weight Adjustment for Spatial-Temporal Trajectory Planning in Crowd Navigation
Muqing Cao, Xinhang Xu, Yizhuo Yang +6
Robot navigation in dense human crowds poses a significant challenge due to the complexity of human behavior in dynamic and obstacle-rich environments. In this work, we propose a d…
High Quality Human Image Animation using Regional Supervision and Motion Blur Condition
Zhongcong Xu, Chaoyue Song, Guoxian Song +8
Recent advances in video diffusion models have enabled realistic and controllable human image animation with temporal coherence. Although generating reasonable results, existing me…
InteractPro: A Unified Framework for Motion-Aware Image Composition
Weijing Tao, Xiaofeng Yang, Miaomiao Cui +1
We introduce InteractPro, a comprehensive framework for dynamic motion-aware image composition. At its core is InteractPlan, an intelligent planner that leverages a Large Vision La…
Magic-Boost: Boost 3D Generation with Multi-View Conditioned Diffusion
Fan Yang, Jianfeng Zhang, Yichun Shi +7
Benefiting from the rapid development of 2D diffusion models, 3D content generation has witnessed significant progress. One promising solution is to finetune the pre-trained 2D dif…
Sculpt3D: Multi-View Consistent Text-to-3D Generation with Sparse 3D Prior
Cheng Chen, Xiaofeng Yang, Fan Yang +5
Recent works on text-to-3d generation show that using only 2D diffusion supervision for 3D generation tends to produce results with inconsistent appearances (e.g., faces on the bac…
GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
Yiwen Chen, Zilong Chen, Chi Zhang +7
3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often…
AttriHuman-3D: Editable 3D Human Avatar Generation with Attribute Decomposition and Indexing
Fan Yang, Tianyi Chen, Xiaosheng He +4
Editable 3D-aware generation, which supports user-interacted editing, has witnessed rapid development recently. However, existing editable 3D GANs either fail to achieve high-accur…