8 citations · 18 across the 11 of their papers we have counts for
5 papers · 1 filter
CRAFT: Designing Creative and Functional 3D Objects
Michelle Guo, Mia Tang, Hannah Cha +3
For designing a wide range of everyday objects, the design process should be aware of both the human body and the underlying semantics of the design specification. However, these t…
MARPLE: A Benchmark for Long-Horizon Inference
Emily Jin, Zhuoyi Huang, Jan-Philipp Fränken +7
Reconstructing past events requires reasoning across long time horizons. To figure out what happened, we need to use our prior knowledge about the world and human behavior and draw…
BEHAVIOR Vision Suite: Customizable Dataset Generation via Simulation
Yunhao Ge, Yihe Tang, Jiashu Xu +20
The systematic evaluation and understanding of computer vision models under varying conditions require large amounts of data with comprehensive and customized labels, which real-wo…
TeleMoMa: A Modular and Versatile Teleoperation System for Mobile Manipulation
Shivin Dass, Wensi Ai, Yuqian Jiang +6
A critical bottleneck limiting imitation learning in robotics is the lack of data. This problem is more severe in mobile manipulation, where collecting demonstrations is harder tha…
BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation
Chengshu Li, Ruohan Zhang, Josiah Wong +32
We present BEHAVIOR-1K, a comprehensive simulation benchmark for human-centered robotics. BEHAVIOR-1K includes two components, guided and motivated by the results of an extensive s…