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20242026
most citedImplicit Swept Volume SDF: Enabling Continuous Collision-Free Trajectory Generation for Arbitrary Shapes

22 citations · 37 across the 14 of their papers we have counts for

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5 papers · 1 filter

cs.GR20254 cited

BANG: Dividing 3D Assets via Generative Exploded Dynamics

Longwen Zhang, Qixuan Zhang, Haoran Jiang +4

3D creation has always been a unique human strength, driven by our ability to deconstruct and reassemble objects using our eyes, mind and hand. However, current 3D design tools str…

cs.GR2025

Facial Appearance Capture at Home with Patch-Level Reflectance Prior

Yuxuan Han, Junfeng Lyu, Kuan Sheng +4

Existing facial appearance capture methods can reconstruct plausible facial reflectance from smartphone-recorded videos. However, the reconstruction quality is still far behind the…

cs.GR20241 cited

Instant Facial Gaussians Translator for Relightable and Interactable Facial Rendering

Dafei Qin, Hongyang Lin, Qixuan Zhang +7

We propose GauFace, a novel Gaussian Splatting representation, tailored for efficient animation and rendering of physically-based facial assets. Leveraging strong geometric priors…

cs.GR20244 cited

GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians

Haimin Luo, Min Ouyang, Zijun Zhao +6

Hairstyle reflects culture and ethnicity at first glance. In the digital era, various realistic human hairstyles are also critical to high-fidelity digital human assets for beauty…

cs.GR2024

Sophia-in-Audition: Virtual Production with a Robot Performer

Taotao Zhou, Teng Xu, Dong Zhang +5

We present Sophia-in-Audition (SiA), a new frontier in virtual production, by employing the humanoid robot Sophia within an UltraStage environment composed of a controllable lighti…