activity
20232026
most citedGEOcc: Geometrically Enhanced 3D Occupancy Network with Implicit-Explicit Depth Fusion and Contextual Self-Supervision

19 citations · 32 across the 36 of their papers we have counts for

collaborators

39 papers

cs.CV2026

GroupForward: Building Referable 3D Scenes via Instance-Grouped Feed-Forward Gaussian Splatting

Qijian Tian, Zimeng Wu, Xuhong Wang +2

Simultaneously reconstructing and understanding 3D environments is essential for embodied agents. Toward this goal, feed-forward semantic 3D Gaussian Splatting (3DGS) efficiently c…

cs.CV2026

Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning

Yuqi Zhang, Yadan Luo, Xiangyu Sun +3

High-quality 3D scene assets are critical for embodied applications such as robotic manipulation, navigation, and simulation. Despite their strong object priors, recent single-imag…

cs.CV2026

JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space

Xinnan Zhu, Ruijie Xu, Jiayu Ying +4

Existing 3D scene editing methods typically rely on per-scene optimization over explicit 3D representations or cascaded edit-and-reconstruct pipelines, resulting in high test-time…

cs.CV2026

TrackRef3D: Multi-View Consistent Track-then-Label for Open-World Referring Segmentation in 3D Gaussian Splatting

Yuyang Tan, Renhe Zhang, Hang Zhang +2

Referring 3D Gaussian Splatting (R3DGS), which utilizes natural language for 3D object segmentation, has emerged as a crucial capability for embodied AI. However, existing methods…

cs.CV2026

GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Seconds

Ao Gao, Jingyu Gong, Xin Tan +3

3D Gaussian Splatting (3DGS) has revolutionized high-fidelity neural rendering with its explicit representation and efficiency. However, reconstructing scenes from sparse viewpoint…

cs.CV2026

World2Minecraft: Occupancy-Driven Simulated Scenes Construction

Lechao Zhang, Haoran Xu, Jingyu Gong +3

Embodied intelligence requires high-fidelity simulation environments to support perception and decision-making, yet existing platforms often suffer from data contamination and limi…

cs.AI2026

Memory Intelligence Agent

Jingyang Qiao, Weicheng Meng, Yu Cheng +6

Deep research agents (DRAs) integrate LLM reasoning with external tools. Memory systems enable DRAs to leverage historical experiences, which are essential for efficient reasoning…

cs.CV2026

DailyArt: Discovering Articulation from Single Static Images via Latent Dynamics

Hang Zhang, Qijian Tian, Jingyu Gong +4

Articulated objects are essential for embodied AI and world models, yet inferring their kinematics from a single closed-state image remains challenging because crucial motion cues…

cs.CL2026

Dialogue to Question Generation for Evidence-based Medical Guideline Agent Development

Zongliang Ji, Ziyang Zhang, Xincheng Tan +5

Evidence-based medicine (EBM) is central to high-quality care, but remains difficult to implement in fast-paced primary care settings. Physicians face short consultations, increasi…

cs.CV2026

S2GS: Streaming Semantic Gaussian Splatting for Online Scene Understanding and Reconstruction

Renhe Zhang, Yuyang Tan, Jingyu Gong +4

Existing offline feed-forward methods for joint scene understanding and reconstruction on long image streams often repeatedly perform global computation over an ever-growing set of…

cs.RO2026

Zero-Shot Robotic Manipulation via 3D Gaussian Splatting-Enhanced Multimodal Retrieval-Augmented Generation

Zilong Xie, Jingyu Gong, Xin Tan +2

Existing end-to-end approaches of robotic manipulation often lack generalization to unseen objects or tasks due to limited data and poor interpretability. While recent Multimodal L…

cs.AI2026

TPRU: Advancing Temporal and Procedural Understanding in Large Multimodal Models

Zhenkun Gao, Xuhong Wang, Xin Tan +1

Multimodal Large Language Models (MLLMs), particularly smaller, deployable variants, exhibit a critical deficiency in understanding temporal and procedural visual data, a bottlenec…

cs.CV2025

Human Motion Synthesis in 3D Scenes via Unified Scene Semantic Occupancy

Gong Jingyu, Tong Kunkun, Chen Zhuoran +5

Human motion synthesis in 3D scenes relies heavily on scene comprehension, while current methods focus mainly on scene structure but ignore the semantic understanding. In this pape…

cs.CV2025

Camera-Aware Cross-View Alignment for Referring 3D Gaussian Splatting Segmentation

Yuwen Tao, Kanglei Zhou, Xin Tan +1

Referring 3D Gaussian Splatting Segmentation (R3DGS) aims to ground free-form language queries in 3D Gaussian fields. However, existing methods rely on single-view pseudo supervisi…

cs.RO2025

CompassNav: Steering From Path Imitation To Decision Understanding In Navigation

LinFeng Li, Jian Zhao, Yuan Xie +2

The dominant paradigm for training Large Vision-Language Models (LVLMs) in navigation relies on imitating expert trajectories. This approach reduces the complex navigation task to…

cs.CV2025★ 2 cited

PFDepth: Heterogeneous Pinhole-Fisheye Joint Depth Estimation via Distortion-aware Gaussian-Splatted Volumetric Fusion

Zhiwei Zhang, Ruikai Xu, Weijian Zhang +5

In this paper, we present the first pinhole-fisheye framework for heterogeneous multi-view depth estimation, PFDepth. Our key insight is to exploit the complementary characteristic…

cs.LG2025

T2S: Tokenized Skill Scaling for Lifelong Imitation Learning

Hongquan Zhang, Jingyu Gong, Zhizhong Zhang +3

The main challenge in lifelong imitation learning lies in the balance between mitigating catastrophic forgetting of previous skills while maintaining sufficient capacity for acquir…

cs.RO2025

NaviMaster: Learning a Unified Policy for GUI and Embodied Navigation Tasks

Zhihao Luo, Wentao Yan, Jingyu Gong +5

Recent advances in Graphical User Interface (GUI) and embodied navigation have driven progress, yet these domains have largely evolved in isolation, with disparate datasets and tra…

cs.CV2025

UniForward: Unified 3D Scene and Semantic Field Reconstruction via Feed-Forward Gaussian Splatting from Only Sparse-View Images

Qijian Tian, Xin Tan, Jingyu Gong +2

We propose a feed-forward Gaussian Splatting model that unifies 3D scene and semantic field reconstruction. Combining 3D scenes with semantic fields facilitates the perception and…

cs.CV2025

YouTube-Occ: Learning Indoor 3D Semantic Occupancy Prediction from YouTube Videos

Haoming Chen, Lichen Yuan, TianFang Sun +5

3D semantic occupancy prediction is crucial for fine-grained scene understanding, yet its advancement in privacy-sensitive indoor environments is fundamentally hindered by the scar…

cs.CV2025

SHTOcc: Effective 3D Occupancy Prediction with Sparse Head and Tail Voxels

Qiucheng Yu, Yuan Xie, Xin Tan

3D occupancy prediction has attracted much attention in the field of autonomous driving due to its powerful geometric perception and object recognition capabilities. However, exist…

cs.RO2025

DORAEMON: Decentralized Ontology-aware Reliable Agent with Enhanced Memory Oriented Navigation

Tianjun Gu, Linfeng Li, Xuhong Wang +6

Adaptive navigation in unfamiliar environments is crucial for household service robots but remains challenging due to the need for both low-level path planning and high-level scene…

cs.CV2025

FMLGS: Fast Multilevel Language Embedded Gaussians for Part-level Interactive Agents

Xin Tan, Yuzhou Ji, He Zhu +1

The semantically interactive radiance field has long been a promising backbone for 3D real-world applications, such as embodied AI to achieve scene understanding and manipulation.…

cs.CV2025

IDMR: Towards Instance-Driven Precise Visual Correspondence in Multimodal Retrieval

Bangwei Liu, Yicheng Bao, Shaohui Lin +5

Multimodal retrieval systems are becoming increasingly vital for cutting-edge AI technologies, such as embodied AI and AI-driven digital content industries. However, current multim…