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20232026
most citedNeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance

14 citations · 36 across the 22 of their papers we have counts for

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22 papers · 1 filter

cs.CV2026

T2LDM++: A Self-Conditioned Representation Guided Diffusion Model for Realistic Text-to-LiDAR Scene Generation

Wentao Qu, Qi Zhang, Chenxu Wang +5

Recent progress in Text-to-Image generation benefits from large-scale Text-Image pairs. However, the scarcity of Text-LiDAR pairs often causes over-smoothed scenes and limited cont…

cs.CV2025

Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning

Buzhen Huang, Chen Li, Chongyang Xu +4

Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the…

cs.CV2025

MAR-3D: Progressive Masked Auto-regressor for High-Resolution 3D Generation

Jinnan Chen, Lingting Zhu, Zeyu Hu +4

Recent advances in auto-regressive transformers have revolutionized generative modeling across different domains, from language processing to visual generation, demonstrating remar…

cs.CV2024

ChatSplat: 3D Conversational Gaussian Splatting

Hanlin Chen, Fangyin Wei, Gim Hee Lee

Humans naturally interact with their 3D surroundings using language, and modeling 3D language fields for scene understanding and interaction has gained growing interest. This paper…

cs.CV2024★ 1 cited

GenXD: Generating Any 3D and 4D Scenes

Yuyang Zhao, Chung-Ching Lin, Kevin Lin +6

Recent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-sc…

cs.CV2024

DiHuR: Diffusion-Guided Generalizable Human Reconstruction

Jinnan Chen, Chen Li, Gim Hee Lee

We introduce DiHuR, a novel Diffusion-guided model for generalizable Human 3D Reconstruction and view synthesis from sparse, minimally overlapping images. While existing generaliza…