14 citations · 36 across the 22 of their papers we have counts for
22 papers · 1 filter
T2LDM++: A Self-Conditioned Representation Guided Diffusion Model for Realistic Text-to-LiDAR Scene Generation
Wentao Qu, Qi Zhang, Chenxu Wang +5
Recent progress in Text-to-Image generation benefits from large-scale Text-Image pairs. However, the scarcity of Text-LiDAR pairs often causes over-smoothed scenes and limited cont…
Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning
Buzhen Huang, Chen Li, Chongyang Xu +4
Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the…
MAR-3D: Progressive Masked Auto-regressor for High-Resolution 3D Generation
Jinnan Chen, Lingting Zhu, Zeyu Hu +4
Recent advances in auto-regressive transformers have revolutionized generative modeling across different domains, from language processing to visual generation, demonstrating remar…
ChatSplat: 3D Conversational Gaussian Splatting
Hanlin Chen, Fangyin Wei, Gim Hee Lee
Humans naturally interact with their 3D surroundings using language, and modeling 3D language fields for scene understanding and interaction has gained growing interest. This paper…
GenXD: Generating Any 3D and 4D Scenes
Yuyang Zhao, Chung-Ching Lin, Kevin Lin +6
Recent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-sc…
DiHuR: Diffusion-Guided Generalizable Human Reconstruction
Jinnan Chen, Chen Li, Gim Hee Lee
We introduce DiHuR, a novel Diffusion-guided model for generalizable Human 3D Reconstruction and view synthesis from sparse, minimally overlapping images. While existing generaliza…