49 citations · 150 across the 12 of their papers we have counts for
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cs.HC2022★ 7 cited
AvatarGo: Plug and Play self-avatars for VR
Jose Luis Ponton, Eva Monclus, Nuria Pelechano
The use of self-avatars in a VR application can enhance presence and embodiment which leads to a better user experience. In collaborative VR it also facilitates non-verbal communic…
cs.HC2022★ 39 cited
Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices
Jose Luis Ponton, Haoran Yun, Carlos Andujar +1
The animation of user avatars plays a crucial role in conveying their pose, gestures, and relative distances to virtual objects or other users. Self-avatar animation in immersive V…