8 citations · 10 across the 5 of their papers we have counts for
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cs.GR2022
The Esports Frontier: Rendering for Competitive Games
Josef Spjut, Arjun Madhusudan, Benjamin Watson +2
Real-time graphics is commonly thought of as anything exceeding about 30 fps, where the interactivity of the application becomes fluid enough for high rates of interaction. Inspire…
cs.HC2022
Mouse Sensitivity Effects in First-Person Targeting Tasks
Ben Boudaoud, Josef Spjut, Joohwan Kim
Despite billions of hours of play and copious discussion online, mouse sensitivity recommendations for first-person targeting tasks vary by a factor of 10x or more and remain an ac…