activity
20212025
most citedDigital Transformations of Classrooms in Virtual Reality

68 citations · 154 across the 9 of their papers we have counts for

collaborators

9 papers

cs.HC2025

Examining the Role of LLM-Driven Interactions on Attention and Cognitive Engagement in Virtual Classrooms

Suleyman Ozdel, Can Sarpkaya, Efe Bozkir +2

Transforming educational technologies through the integration of large language models (LLMs) and virtual reality (VR) offers the potential for immersive and interactive learning e…

cs.HC2024★ 9 cited

Evaluating Usability and Engagement of Large Language Models in Virtual Reality for Traditional Scottish Curling

Ka Hei Carrie Lau, Efe Bozkir, Hong Gao +1

This paper explores the innovative application of Large Language Models (LLMs) in Virtual Reality (VR) environments to promote heritage education, focusing on traditional Scottish…

cs.HC2024★ 1 cited

DataliVR: Transformation of Data Literacy Education through Virtual Reality with ChatGPT-Powered Enhancements

Hong Gao, Haochun Huai, Sena Yildiz-Degirmenci +2

Data literacy is essential in today's data-driven world, emphasizing individuals' abilities to effectively manage data and extract meaningful insights. However, traditional classro…

cs.HC2024★ 4 cited

Introduction to Eye Tracking: A Hands-On Tutorial for Students and Practitioners

Enkelejda Kasneci, Hong Gao, Suleyman Ozdel +6

Eye-tracking technology is widely used in various application areas such as psychology, neuroscience, marketing, and human-computer interaction, as it is a valuable tool for unders…

cs.HC2024★ 6 cited

Exploring Communication Dynamics: Eye-tracking Analysis in Pair Programming of Computer Science Education

Wunmin Jang, Hong Gao, Tilman Michaeli +1

Pair programming is widely recognized as an effective educational tool in computer science that promotes collaborative learning and mirrors real-world work dynamics. However, commu…

cs.HC2024★ 48 cited

Embedding Large Language Models into Extended Reality: Opportunities and Challenges for Inclusion, Engagement, and Privacy

Efe Bozkir, Süleyman Özdel, Ka Hei Carrie Lau +3

Advances in artificial intelligence and human-computer interaction will likely lead to extended reality (XR) becoming pervasive. While XR can provide users with interactive, engagi…

cs.HC2023★ 18 cited

Eye-tracked Virtual Reality: A Comprehensive Survey on Methods and Privacy Challenges

Efe Bozkir, Süleyman Özdel, Mengdi Wang +5

The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday…

cs.HC2022

Assessment of Human Behavior in Virtual Reality by Eye Tracking

Hong Gao

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used…

cs.HC2021★ 68 cited

Digital Transformations of Classrooms in Virtual Reality

Hong Gao, Efe Bozkir, Lisa Hasenbein +3

With rapid developments in consumer-level head-mounted displays and computer graphics, immersive VR has the potential to take online and remote learning closer to real-world settin…