68 citations · 154 across the 9 of their papers we have counts for
9 papers
Examining the Role of LLM-Driven Interactions on Attention and Cognitive Engagement in Virtual Classrooms
Suleyman Ozdel, Can Sarpkaya, Efe Bozkir +2
Transforming educational technologies through the integration of large language models (LLMs) and virtual reality (VR) offers the potential for immersive and interactive learning e…
Evaluating Usability and Engagement of Large Language Models in Virtual Reality for Traditional Scottish Curling
Ka Hei Carrie Lau, Efe Bozkir, Hong Gao +1
This paper explores the innovative application of Large Language Models (LLMs) in Virtual Reality (VR) environments to promote heritage education, focusing on traditional Scottish…
DataliVR: Transformation of Data Literacy Education through Virtual Reality with ChatGPT-Powered Enhancements
Hong Gao, Haochun Huai, Sena Yildiz-Degirmenci +2
Data literacy is essential in today's data-driven world, emphasizing individuals' abilities to effectively manage data and extract meaningful insights. However, traditional classro…
Introduction to Eye Tracking: A Hands-On Tutorial for Students and Practitioners
Enkelejda Kasneci, Hong Gao, Suleyman Ozdel +6
Eye-tracking technology is widely used in various application areas such as psychology, neuroscience, marketing, and human-computer interaction, as it is a valuable tool for unders…
Exploring Communication Dynamics: Eye-tracking Analysis in Pair Programming of Computer Science Education
Wunmin Jang, Hong Gao, Tilman Michaeli +1
Pair programming is widely recognized as an effective educational tool in computer science that promotes collaborative learning and mirrors real-world work dynamics. However, commu…
Embedding Large Language Models into Extended Reality: Opportunities and Challenges for Inclusion, Engagement, and Privacy
Efe Bozkir, Süleyman Özdel, Ka Hei Carrie Lau +3
Advances in artificial intelligence and human-computer interaction will likely lead to extended reality (XR) becoming pervasive. While XR can provide users with interactive, engagi…
Eye-tracked Virtual Reality: A Comprehensive Survey on Methods and Privacy Challenges
Efe Bozkir, Süleyman Özdel, Mengdi Wang +5
The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday…
Assessment of Human Behavior in Virtual Reality by Eye Tracking
Hong Gao
Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used…
Digital Transformations of Classrooms in Virtual Reality
Hong Gao, Efe Bozkir, Lisa Hasenbein +3
With rapid developments in consumer-level head-mounted displays and computer graphics, immersive VR has the potential to take online and remote learning closer to real-world settin…