23 citations · 36 across the 10 of their papers we have counts for
4 papers · 1 filter
PhysPart: Physically Plausible Part Completion for Interactable Objects
Rundong Luo, Haoran Geng, Congyue Deng +5
Interactable objects are ubiquitous in our daily lives. Recent advances in 3D generative models make it possible to automate the modeling of these objects, benefiting a range of ap…
R2G: Reasoning to Ground in 3D Scenes
Yixuan Li, Zan Wang, Wei Liang
We propose Reasoning to Ground (R2G), a neural symbolic model that grounds the target objects within 3D scenes in a reasoning manner. In contrast to prior works, R2G explicitly mod…
Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance
Zan Wang, Yixin Chen, Baoxiong Jia +7
Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem pri…
Scaling Up Dynamic Human-Scene Interaction Modeling
Nan Jiang, Zhiyuan Zhang, Hongjie Li +6
Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthes…