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20212024
most citedDeep KKL: Data-driven Output Prediction for Non-Linear Systems

6 citations · 26 across the 14 of their papers we have counts for

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Showing 2021Show all

5 papers · 1 filter

cs.LG2021★ 2 cited

Graph augmented Deep Reinforcement Learning in the GameRLand3D environment

Edward Beeching, Maxim Peter, Philippe Marcotte +4

We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions. In this setting, classical symb…

cs.LG2021★ 3 cited

Godot Reinforcement Learning Agents

Edward Beeching, Jilles Debangoye, Olivier Simonin +1

We present Godot Reinforcement Learning (RL) Agents, an open-source interface for developing environments and agents in the Godot Game Engine. The Godot RL Agents interface allows…

cs.AI2021

An in-depth experimental study of sensor usage and visual reasoning of robots navigating in real environments

Assem Sadek, Guillaume Bono, Boris Chidlovskii +1

Visual navigation by mobile robots is classically tackled through SLAM plus optimal planning, and more recently through end-to-end training of policies implemented as deep networks…

cs.AI2021

Underwater Acoustic Networks for Security Risk Assessment in Public Drinking Water Reservoirs

Jörg Stork, Philip Wenzel, Severin Landwein +8

We have built a novel system for the surveillance of drinking water reservoirs using underwater sensor networks. We implement an innovative AI-based approach to detect, classify an…

cs.LG2021★ 6 cited

Deep KKL: Data-driven Output Prediction for Non-Linear Systems

Steeven Janny, Vincent Andrieu, Madiha Nadri +1

We address the problem of output prediction, ie. designing a model for autonomous nonlinear systems capable of forecasting their future observations. We first define a general fram…