25 citations · 67 across the 39 of their papers we have counts for
7 papers · 1 filter
RoboCade: Gamifying Robot Data Collection
Suvir Mirchandani, Mia Tang, Jiafei Duan +3
Imitation learning from human demonstrations has become a dominant approach for training autonomous robot policies. However, collecting demonstration datasets is costly: it often r…
FailSafe: Reasoning and Recovery from Failures in Vision-Language-Action Models
Zijun Lin, Jiafei Duan, Haoquan Fang +4
Recent advances in robotic manipulation have integrated low-level robotic control into Vision-Language Models (VLMs), extending them into Vision-Language-Action (VLA) models. Altho…
MolmoAct: Action Reasoning Models that can Reason in Space
Jason Lee, Jiafei Duan, Haoquan Fang +16
Reasoning is central to purposeful action, yet most robotic foundation models map perception and instructions directly to control, which limits adaptability, generalization, and se…
RoboEval: Where Robotic Manipulation Meets Structured and Scalable Evaluation
Yi Ru Wang, Carter Ung, Christopher Tan +11
We introduce RoboEval, a structured evaluation framework and benchmark for robotic manipulation that augments binary success with principled behavioral and outcome metrics. Existin…
PointArena: Probing Multimodal Grounding Through Language-Guided Pointing
Long Cheng, Jiafei Duan, Yi Ru Wang +12
Pointing serves as a fundamental and intuitive mechanism for grounding language within visual contexts, with applications spanning robotics, assistive technologies, and interactive…
GraspMolmo: Generalizable Task-Oriented Grasping via Large-Scale Synthetic Data Generation
Abhay Deshpande, Yuquan Deng, Arijit Ray +7
We present GrasMolmo, a generalizable open-vocabulary task-oriented grasping (TOG) model. GraspMolmo predicts semantically appropriate, stable grasps conditioned on a natural langu…
SAM2Act: Integrating Visual Foundation Model with A Memory Architecture for Robotic Manipulation
Haoquan Fang, Markus Grotz, Wilbert Pumacay +4
Robotic manipulation systems operating in diverse, dynamic environments must exhibit three critical abilities: multitask interaction, generalization to unseen scenarios, and spatia…