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20212026
most citeddualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketching

47 citations · 98 across the 29 of their papers we have counts for

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13 papers · 1 filter

cs.HC2024

A Study on Cognitive Effects of Canvas Size for Augmenting Drawing Skill

Jize Wang, Kazuhisa Nakano, Daiyannan Chen +4

In recent years, the field of generative artificial intelligence, particularly in the domain of image generation, has exerted a profound influence on society. Despite the capabilit…

cs.HC2023

DualSlide: Global-to-Local Sketching Interface for Slide Content and Layout Design

Jiahao Weng, Xusheng Du, Haoran Xie

Online learning and academic conferences have become pervasive and essential for education and professional development, especially since the onset of pandemics. Academic presentat…

cs.HC2022

Interactive Layout Drawing Interface with Shadow Guidance

Jiahao Weng, Haoran Xie

It is difficult to design a visually appealing layout for common users, which takes time even for professional designers. In this paper, we present an interactive layout design sys…

cs.HC2022

MagGlove: A Haptic Glove with Movable Magnetic Force for Manipulation Learning

Mikiya Kusunoki, Shogo Yoshida, Haoran Xie

Recently, haptic gloves have been extensively explored for various practical applications, such as manipulation learning. Previous glove devices have different force-driven systems…

cs.HC2022

Find Your ASMR: A Perceptual Retrieval Interface for Autonomous Sensory Meridian Response Videos

Qi Zhou, Jiahao Weng, Haoran Xie

Autonomous sensory meridian response (ASMR) is a type of video contents designed to help people relax and feel comfortable. Users usually retrieve ASMR contents from various video…

cs.HC2022

ILoveEye: Eyeliner Makeup Guidance System with Eye Shape Features

Hange Wang, Haoran Xie, Kazunori Miyata

Drawing eyeliner is not an easy task for whom lacks experience in eye makeup. Everyone has a unique pair of eyes, so they need to draw eyeliner in a style that suits their eyes. We…

cs.HC2022

Hierarchical Visual Interface for Lecture Video Retrieval and Summarization

Jiaohao Weng, Chao Zhang, Xi Yang +1

With the emergence of large-scale open online courses and online academic conferences, it has become increasingly feasible and convenient to access online educational resources. Ho…

cs.HC2021★ 3 cited

NaviChoker: Augmenting Pressure Sensation via Pneumatic Actuator

Shogo Yoshida, Haoran Xie, Kazunori Miyata

Many technologies have been developed in recent years to present audiovisual information in new ways, but developing an information presentation interface to convey tactile informa…

cs.HC2021★ 2 cited

xBalloon: Animated Objects with Balloon Plastic Actuator

Haoran Xie, Takuma Torii, Aoshi Chiba +1

Shape-changing interfaces are promising for users to change the physical properties of common objects. However, prevailing approaches of actuation devices require either profession…

cs.HC2021

SpatialViewer: A Remote Work Sharing Tool that Considers Intimacy Among Workers

Sicheng Li, Yudai Makioka, Kyousuke Kobayashi +2

Due to the influence of the new coronavirus disease (COVID-19), teleworking has been expanding rapidly. Although existing interactive remote working systems are convenient, they do…

cs.HC2021

SketchMeHow: Interactive Projection Guided Task Instruction with User Sketches

Haoran Xie, Yichen Peng, Hange Wang +1

In this work, we propose an interactive general instruction framework SketchMeHow to guidance the common users to complete the daily tasks in real-time. In contrast to the conventi…

cs.HC2021

AugLimb: Compact Robotic Limb for Human Augmentation

Zeyu Ding, Shogo Yoshida, Toby Chong +3

This work proposes a compact robotic limb, AugLimb, that can augment our body functions and support the daily activities. AugLimb adopts the double-layer scissor unit for the exten…

cs.HC2021

CoreUI: Interactive Core Training System with 3D Human Shape

Haoran Xie, Atsushi Watatani, Kazunori Miyata

We present an interactive core training system for core training using a monocular camera image as input in this paper. It is commonly expensive to capture human pose using depth c…