activity
20212026
most citeddualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketching

47 citations · 98 across the 29 of their papers we have counts for

collaborators

30 papers

cs.CV2026

Learning Emotion from Motion: Kinetic Multi-Stream Skeleton Modeling with Metadata-Conditioned Weak Label Distributions

Sosuke Suzuki, Yijin Wei, Koichiro Kamide +3

Skeleton-based emotion recognition from body motion remains challenging because emotional expressions are often characterized by subtle dynamic and relational motion cues, and hard…

cs.CV2026

Understanding Geometric Representations in Self-Supervised Vision Transformers via Subspace Intervention

Weichen Zhou, Yawen Zou, Chunzhi Gu +3

We introduce a controlled subspace intervention framework to investigate how self-supervised Vision Transformers (ViTs) encode dense geometric information. While linear probing is…

cs.HC2024

A Study on Cognitive Effects of Canvas Size for Augmenting Drawing Skill

Jize Wang, Kazuhisa Nakano, Daiyannan Chen +4

In recent years, the field of generative artificial intelligence, particularly in the domain of image generation, has exerted a profound influence on society. Despite the capabilit…

cs.CV2024★ 2 cited

ECNet: Effective Controllable Text-to-Image Diffusion Models

Sicheng Li, Keqiang Sun, Zhixin Lai +5

The conditional text-to-image diffusion models have garnered significant attention in recent years. However, the precision of these models is often compromised mainly for two reaso…

cs.RO2023

A Semi-automatic Oriental Ink Painting Framework for Robotic Drawing from 3D Models

Hao Jin, Minghui Lian, Shicheng Qiu +7

Creating visually pleasing stylized ink paintings from 3D models is a challenge in robotic manipulation. We propose a semi-automatic framework that can extract expressive strokes f…

cs.CV2023

AniFaceDrawing: Anime Portrait Exploration during Your Sketching

Zhengyu Huang, Haoran Xie, Tsukasa Fukusato +1

In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits…

cs.HC2023

DualSlide: Global-to-Local Sketching Interface for Slide Content and Layout Design

Jiahao Weng, Xusheng Du, Haoran Xie

Online learning and academic conferences have become pervasive and essential for education and professional development, especially since the onset of pandemics. Academic presentat…

cs.GR2023

Sketch2Cloth: Sketch-based 3D Garment Generation with Unsigned Distance Fields

Yi He, Haoran Xie, Kazunori Miyata

3D model reconstruction from a single image has achieved great progress with the recent deep generative models. However, the conventional reconstruction approaches with template me…

cs.CV2023★ 11 cited

DiffFaceSketch: High-Fidelity Face Image Synthesis with Sketch-Guided Latent Diffusion Model

Yichen Peng, Chunqi Zhao, Haoran Xie +2

Synthesizing face images from monochrome sketches is one of the most fundamental tasks in the field of image-to-image translation. However, it is still challenging to (1)~make mode…

cs.HC2022

Interactive Layout Drawing Interface with Shadow Guidance

Jiahao Weng, Haoran Xie

It is difficult to design a visually appealing layout for common users, which takes time even for professional designers. In this paper, we present an interactive layout design sys…

cs.GR2022★ 3 cited

DualSmoke: Sketch-Based Smoke Illustration Design with Two-Stage Generative Model

Haoran Xie, Keisuke Arihara, Syuhei Sato +1

The dynamic effects of smoke are impressive in illustration design, but it is a troublesome and challenging issue for common users to design the smoke effect without domain knowled…

cs.GR2022★ 7 cited

DualMotion: Global-to-Local Casual Motion Design for Character Animations

Yichen Peng, Chunqi Zhao, Haoran Xie +3

Animating 3D characters using motion capture data requires basic expertise and manual labor. To support the creativity of animation design and make it easier for common users, we p…

cs.HC2022

MagGlove: A Haptic Glove with Movable Magnetic Force for Manipulation Learning

Mikiya Kusunoki, Shogo Yoshida, Haoran Xie

Recently, haptic gloves have been extensively explored for various practical applications, such as manipulation learning. Previous glove devices have different force-driven systems…

cs.CV2022

Efficient Human-in-the-loop System for Guiding DNNs Attention

Yi He, Xi Yang, Chia-Ming Chang +2

Attention guidance is an approach to addressing dataset bias in deep learning, where the model relies on incorrect features to make decisions. Focusing on image classification task…

cs.HC2022

Find Your ASMR: A Perceptual Retrieval Interface for Autonomous Sensory Meridian Response Videos

Qi Zhou, Jiahao Weng, Haoran Xie

Autonomous sensory meridian response (ASMR) is a type of video contents designed to help people relax and feel comfortable. Users usually retrieve ASMR contents from various video…

cs.HC2022

ILoveEye: Eyeliner Makeup Guidance System with Eye Shape Features

Hange Wang, Haoran Xie, Kazunori Miyata

Drawing eyeliner is not an easy task for whom lacks experience in eye makeup. Everyone has a unique pair of eyes, so they need to draw eyeliner in a style that suits their eyes. We…

cs.GR2022

Sketch-based 3D Shape Modeling from Sparse Point Clouds

Xusheng Du, Yi He, Xi Yang +2

3D modeling based on point clouds is an efficient way to reconstruct and create detailed 3D content. However, the geometric procedure may lose accuracy due to high redundancy and t…

cs.CV2022

Interactive 3D Character Modeling from 2D Orthogonal Drawings with Annotations

Zhengyu Huang, Haoran Xie, Tsukasa Fukusato

We propose an interactive 3D character modeling approach from orthographic drawings (e.g., front and side views) based on 2D-space annotations. First, the system builds partial cor…

cs.HC2022

Hierarchical Visual Interface for Lecture Video Retrieval and Summarization

Jiaohao Weng, Chao Zhang, Xi Yang +1

With the emergence of large-scale open online courses and online academic conferences, it has become increasingly feasible and convenient to access online educational resources. Ho…

cs.HC2021★ 3 cited

NaviChoker: Augmenting Pressure Sensation via Pneumatic Actuator

Shogo Yoshida, Haoran Xie, Kazunori Miyata

Many technologies have been developed in recent years to present audiovisual information in new ways, but developing an information presentation interface to convey tactile informa…

cs.HC2021★ 2 cited

xBalloon: Animated Objects with Balloon Plastic Actuator

Haoran Xie, Takuma Torii, Aoshi Chiba +1

Shape-changing interfaces are promising for users to change the physical properties of common objects. However, prevailing approaches of actuation devices require either profession…

cs.HC2021

SpatialViewer: A Remote Work Sharing Tool that Considers Intimacy Among Workers

Sicheng Li, Yudai Makioka, Kyousuke Kobayashi +2

Due to the influence of the new coronavirus disease (COVID-19), teleworking has been expanding rapidly. Although existing interactive remote working systems are convenient, they do…

cs.HC2021

SketchMeHow: Interactive Projection Guided Task Instruction with User Sketches

Haoran Xie, Yichen Peng, Hange Wang +1

In this work, we propose an interactive general instruction framework SketchMeHow to guidance the common users to complete the daily tasks in real-time. In contrast to the conventi…

cs.HC2021

AugLimb: Compact Robotic Limb for Human Augmentation

Zeyu Ding, Shogo Yoshida, Toby Chong +3

This work proposes a compact robotic limb, AugLimb, that can augment our body functions and support the daily activities. AugLimb adopts the double-layer scissor unit for the exten…