40 citations · 125 across the 15 of their papers we have counts for
16 papers
GeoWarp: An automatically differentiable and GPU-accelerated implicit MPM framework for geomechanics based on NVIDIA Warp
Yidong Zhao, Xuan Li, Chenfanfu Jiang +1
The material point method (MPM), a hybrid Lagrangian-Eulerian particle method, is increasingly used to simulate large-deformation and history-dependent behavior of geomaterials. Wh…
Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics
Xuan Li, Chang Yu, Wenxin Du +5
Recent advances in large models have significantly advanced image-to-3D reconstruction. However, the generated models are often fused into a single piece, limiting their applicabil…
PhysMotion: Physics-Grounded Dynamics From a Single Image
Xiyang Tan, Ying Jiang, Xuan Li +4
We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input cond…
GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details
Boqian Li, Xuan Li, Ying Jiang +5
Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-base…
Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication
Yunuo Chen, Tianyi Xie, Zeshun Zong +5
Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary f…
XPBI: Position-Based Dynamics with Smoothing Kernels Handles Continuum Inelasticity
Chang Yu, Xuan Li, Lei Lan +2
PBD and its extension, XPBD, have been predominantly applied to compliant constrained elastodynamics, with their potential in finite strain (visco-) elastoplasticity remaining unde…
Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse
Lei Lan, Zixuan Lu, Jingyi Long +6
This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetra…
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality
Ying Jiang, Chang Yu, Tianyi Xie +8
As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately…
PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF
Yutao Feng, Yintong Shang, Xuan Li +3
We show that physics-based simulations can be seamlessly integrated with NeRF to generate high-quality elastodynamics of real-world objects. Unlike existing methods, we discretize…
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
Tianyi Xie, Zeshun Zong, Yuxing Qiu +4
We introduce PhysGaussian, a new method that seamlessly integrates physically grounded Newtonian dynamics within 3D Gaussians to achieve high-quality novel motion synthesis. Employ…
Neural Stress Fields for Reduced-order Elastoplasticity and Fracture
Zeshun Zong, Xuan Li, Minchen Li +6
We propose a hybrid neural network and physics framework for reduced-order modeling of elastoplasticity and fracture. State-of-the-art scientific computing models like the Material…
PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification
Xuan Li, Yi-Ling Qiao, Peter Yichen Chen +4
Existing approaches to system identification (estimating the physical parameters of an object) from videos assume known object geometries. This precludes their applicability in a v…
Topology Optimization with Frictional Self-Contact
Zeshun Zong, Xuan Li, Jianping Ye +5
Contact-aware topology optimization faces challenges in robustness, accuracy, and applicability to internal structural surfaces under self-contact. This work builds on the recently…
BFEMP: Interpenetration-Free MPM-FEM Coupling with Barrier Contact
Xuan Li, Yu Fang, Minchen Li +1
This paper introduces BFEMP, a new approach for monolithically coupling the Material Point Method (MPM) with the Finite Element Method (FEM) through barrier energy-based particle-m…
Soft Hybrid Aerial Vehicle via Bistable Mechanism
Xuan Li, Jessica McWilliams, Minchen Li +2
Unmanned aerial vehicles have been demonstrated successfully in a variety of tasks, including surveying and sampling tasks over large areas. These vehicles can take many forms. Qua…
Lagrangian-Eulerian Multi-Density Topology Optimization with the Material Point Method
Yue Li, Xuan Li, Minchen Li +3
In this paper, a hybrid Lagrangian-Eulerian topology optimization (LETO) method is proposed to solve the elastic force equilibrium with the Material Point Method (MPM). LETO transf…