activity
20212026
most citedFully Sparse Fusion for 3D Object Detection

49 citations · 174 across the 38 of their papers we have counts for

collaborators

40 papers

cs.CV2026

WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity

Yuxue Yang, Shuyao Shang, Jiahe Wang +13

Controllable video generation models are increasingly being developed as world models. Accordingly, evaluating them in this role extends beyond the apparent appearance of generated…

cs.CV2026

PhiZero: A World Model Built Around Physical Language

Shuyao Shang, Yuqi Wang, Ruopeng Gao +4

We introduce PhiZero, a physical world model built around physical language, a compact discrete representation of world-state transitions. Existing physical world models typically…

cs.RO2026

World Pilot: Steering Vision-Language-Action Models with World-Action Priors

Zefu Lin, Rongxu Cui, Junjia Xu +4

Vision-Language-Action (VLA) models inherit semantic grounding from large-scale pretraining and perform competently across in-distribution manipulation tasks. This grounding, howev…

cs.RO2026

DexJoCo: A Benchmark and Toolkit for Task-Oriented Dexterous Manipulation on MuJoCo

Hanwen Wang, Weizhi Zhao, Xiangyu Wang +11

Achieving human-level manipulation requires dexterous robotic hands capable of complex object interactions. Advancing such capabilities further demands standardized benchmarks for…

cs.CV2026

ReinDriveGen: Reinforcement Post-Training for Out-of-Distribution Driving Scene Generation

Hao Zhang, Lue Fan, Weikang Bian +4

We present ReinDriveGen, a framework that enables full controllability over dynamic driving scenes, allowing users to freely edit actor trajectories to simulate safety-critical cor…

cs.CV2026

DynVLA: Learning World Dynamics for Action Reasoning in Autonomous Driving

Shuyao Shang, Bing Zhan, Yunfei Yan +9

We propose DynVLA, a driving VLA model that introduces a new CoT paradigm termed Dynamics CoT. DynVLA forecasts compact world dynamics before action generation, enabling more infor…

cs.CV2026

GA-Drive: Geometry-Appearance Decoupled Modeling for Free-viewpoint Driving Scene Generation

Hao Zhang, Lue Fan, Qitai Wang +5

A free-viewpoint, editable, and high-fidelity driving simulator is crucial for training and evaluating end-to-end autonomous driving systems. In this paper, we present GA-Drive, a…

cs.AI2026

CLI-Gym: Scalable CLI Task Generation via Agentic Environment Inversion

Yusong Lin, Haiyang Wang, Shuzhe Wu +4

Agentic coding requires agents to effectively interact with runtime environments, e.g., command line interfaces (CLI), so as to complete tasks like resolving dependency issues, fix…

cs.SE2026

FeatureBench: Benchmarking Agentic Coding for Complex Feature Development

Qixing Zhou, Jiacheng Zhang, Haiyang Wang +9

Agents powered by large language models (LLMs) are increasingly adopted in the software industry, contributing code as collaborators or even autonomous developers. As their presenc…

cs.CV2026

NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos

Yuxue Yang, Lue Fan, Ziqi Shi +3

In this paper, we propose NeoVerse, a versatile 4D world model that is capable of 4D reconstruction, novel-trajectory video generation, and rich downstream applications. We first i…

cs.RO2025

VacuumVLA: Boosting VLA Capabilities via a Unified Suction and Gripping Tool for Complex Robotic Manipulation

Hui Zhou, Siyuan Huang, Minxing Li +3

Vision Language Action models have significantly advanced general purpose robotic manipulation by harnessing large scale pretrained vision and language representations. Among exist…

cs.CV2025

MCOP: Multi-UAV Collaborative Occupancy Prediction

Zefu Lin, Wenbo Chen, Xiaojuan Jin +5

Unmanned Aerial Vehicle (UAV) swarm systems necessitate efficient collaborative perception mechanisms for diverse operational scenarios. Current Bird's Eye View (BEV)-based approac…

cs.RO2025

EmbodiedCoder: Parameterized Embodied Mobile Manipulation via Modern Coding Model

Zefu Lin, Rongxu Cui, Chen Hanning +8

Recent advances in control robot methods, from end-to-end vision-language-action frameworks to modular systems with predefined primitives, have advanced robots' ability to follow n…

cs.CV2025

DriveVLA-W0: World Models Amplify Data Scaling Law in Autonomous Driving

Yingyan Li, Shuyao Shang, Weisong Liu +10

Scaling Vision-Language-Action (VLA) models on large-scale data offers a promising path to achieving a more generalized driving intelligence. However, VLA models are limited by a `…

cs.CV2025

TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer

Yang Liu, Chuanchen Luo, Zimo Tang +6

Illumination and texture editing are critical dimensions for world-to-world transfer, which is valuable for applications including sim2real and real2real visual data scaling up for…

cs.CL2025

UI-Genie: A Self-Improving Approach for Iteratively Boosting MLLM-based Mobile GUI Agents

Han Xiao, Guozhi Wang, Yuxiang Chai +12

In this paper, we introduce UI-Genie, a self-improving framework addressing two key challenges in GUI agents: verification of trajectory outcome is challenging and high-quality tra…

cs.CV2025

End-to-End Driving with Online Trajectory Evaluation via BEV World Model

Yingyan Li, Yuqi Wang, Yang Liu +3

End-to-end autonomous driving has achieved remarkable progress by integrating perception, prediction, and planning into a fully differentiable framework. Yet, to fully realize its…

cs.RO2025★ 33 cited

Multimodal Fusion and Vision-Language Models: A Survey for Robot Vision

Xiaofeng Han, Shunpeng Chen, Zenghuang Fu +9

Robot vision has greatly benefited from advancements in multimodal fusion techniques and vision-language models (VLMs). We adopt a task-oriented perspective to systematically revie…

cs.CV2025

FlexDrive: Toward Trajectory Flexibility in Driving Scene Reconstruction and Rendering

Jingqiu Zhou, Lue Fan, Linjiang Huang +4

Driving scene reconstruction and rendering have advanced significantly using the 3D Gaussian Splatting. However, most prior research has focused on the rendering quality along a pr…

cs.CV2025

LayerAnimate: Layer-level Control for Animation

Yuxue Yang, Lue Fan, Zuzeng Lin +2

Traditional animation production decomposes visual elements into discrete layers to enable independent processing for sketching, refining, coloring, and in-betweening. Existing ani…

cs.CV2024

GaussianPainter: Painting Point Cloud into 3D Gaussians with Normal Guidance

Jingqiu Zhou, Lue Fan, Xuesong Chen +3

In this paper, we present GaussianPainter, the first method to paint a point cloud into 3D Gaussians given a reference image. GaussianPainter introduces an innovative feed-forward…

cs.CV2024

FreeSim: Toward Free-viewpoint Camera Simulation in Driving Scenes

Lue Fan, Hao Zhang, Qitai Wang +2

We propose FreeSim, a camera simulation method for autonomous driving. FreeSim emphasizes high-quality rendering from viewpoints beyond the recorded ego trajectories. In such viewp…

cs.CV2024

OpenSatMap: A Fine-grained High-resolution Satellite Dataset for Large-scale Map Construction

Hongbo Zhao, Lue Fan, Yuntao Chen +6

In this paper, we propose OpenSatMap, a fine-grained, high-resolution satellite dataset for large-scale map construction. Map construction is one of the foundations of the transpor…

cs.CV2024

FreeVS: Generative View Synthesis on Free Driving Trajectory

Qitai Wang, Lue Fan, Yuqi Wang +2

Existing reconstruction-based novel view synthesis methods for driving scenes focus on synthesizing camera views along the recorded trajectory of the ego vehicle. Their image rende…